Wednesday, May 29, 2024

Mumeijuku 08/02/2008

     (Written by jom)

    I'll be honest; I need a break from Onita Pro. Not a long one, but a break nonetheless. I really love the promotion, and I've enjoyed writing about it so far, but at this point, I've done four straight Onita Pro posts. I'm a little tired of writing about it, and I'm sure you're a little tired of reading about it. Luckily, Hasegawa's got me covered.

    If you're reading this and somehow out of the loop, diamond in the rough promotion Mutoha has been doing online sales for close to a year now, after myself and a bunch of other complete nerds practically begged them to start selling matches to foreigners. Beforehand, getting our hands on Mumeijuku/Mutoha footage was extremely difficult, mostly relying on YouTube uploads and the rare case of someone getting their hands on a DVD release. However, through Hasegawa (an editor with ties to Mutoha along with other indie promotions), we've finally been able to get direct access to a plethora of footage (mostly from Mutoha, but also a lot from indies spanning four decades) we would've never seen otherwise.

    I've been meaning to write about some of the footage I've gotten from Hasegawa for a long time. Sadly, the beginning of the online sales coincided with my complete loss of motivation for blogging, and I only really got that motivation back through having a focused project in the form of the Onita Pro reviews. I'm back in the zone though, and Hasegawa just started selling this event, so I thought what better show to cover. This is only the fourth show in the promotion's history, back when it was still called Mumeijuku, and the card is absolutely stacked, so I'm excited to dive in.

    One last note before getting into the pontificating. If you have any interest in this event, or would be at all interested in purchasing some of the hundreds of matches Hasegawa has made available in the last year, you can contact him here. I'll be avoiding discussion of match finishes for this post in case this inspires anyone to actually get the show themselves. Mutoha is easily the most interesting and consistently great promotion in the world, and any purchases you make go directly towards supporting the promotion. They've been going through rough times financially and only plan to run one show this year, so show some love and maybe we can convince them to run one more. That's all the begging from me. Onto the review!

Daisuke Kamata vs. Leonardo Takatsu

    Leonardo Takatsu? Cool guy! I've seen maybe two full Takatsu matches in my lifetime along with clips from Occupation, but he's always seemed like a worthwhile judoka. Meanwhile, I've never seen a Kamata match before. I've definitely got a few, but I've just never sat down and watched them. All I actually know about him is that his retirement match against Syuou Fujiwara is apparently amazing. That's really all I have to say about either guy.

    Similarly, I have very little to say about this match. It's a fine match! Just not in a particularly interesting way

    Kamata brings very little to the table here. He works this like a young boy (he's only two years into his career and has only worked 10 matches before this, so it makes sense), throwing kinda worthless forearms and doing very basic grappling. He also initiates a lot of strike exchanging, and I grew tired of that pretty quickly. However, Kamata's basic grappling is still good, and Takatsu does a damn good job of making the grappling a lot more interesting. He works almost like a rookie different style fighter, rough around the edges when it comes to execution but still able to do a lot of really fascinating work. His leg picks and hold transitions in this match are all great, and he does some nice matwork throughout. He also throws some really loud chest chops, so that helps make the constant strike exchanges more bearable.

    As a whole, this was a solid outing. I wouldn't say this is something you should go out of your way to see, but Takatsu's definitely someone I'm going to need to keep more of an eye out for.

Match Rating: C+

Hideya Iso vs. Kosei Maeda

    Now this has a lot of potential. Here's two of the founding fathers of Mumeijuku, battling it out for the first time ever. Iso is a real mystery. I have no idea how he actually got into pro wrestling, who trained him, or even when he first debuted. The first Iso appearance we know of is in a tag match on a Bungee Takada produce (which Hasegawa recently posted to YouTube! You should watch it, the match is great). His second appearance, and I'm not making this up, is in the main event of an Onita Pro show in Korakuen Hall. Sadly, we won't be getting to cover that show as it was untaped, but I've seen a photo that confirms he was there. I also know he was originally affiliated with a group called NCL (couldn't tell you what that stands for). One day, I'll actually start asking around to find out who Iso is and how he started his career like that, but for now, we're all in the dark.

    Maeda, meanwhile, is a lot more of an open book. He's one of those guys who you could find pretty much everywhere on the indie scene in the 90s and 00s. He used a ton of masked gimmicks (including all of the Tokai Bushidos) and tended to do fun juniors work. However, according to people like GENTARO, Maeda's greatest happiness was found doing visceral matwork wrestling as himself. Considering that, it's no surprise that Maeda is considered just as vital to the Mumeijuku/Mutoha ethos as Hiroshi Watanabe. Those two were the architects of the in-house style, a style that persists to this day, and Maeda was the staunchest defender of the deliberate grappling and patient flow of the promotion's marquee matches. He's someone that secretly stood head and shoulders above the majority of the wrestling world in terms of pro wrestling IQ, and Mumeijuku was the one place to give him a chance to show that off.

    This match feels special. 

    It's weird, because as I mentioned at the start, I came into this with the belief that the match had a lot of potential. I already knew they could deliver, and that they most likely would. And yet, I still didn't set that bar high enough, because this match clears the bar by a mile. From the first time Maeda and Iso lock up, there's a magic in the air. A feeling that these two fully understand what to do, that they subconsciously have already planned this match out beat for beat. That's what this match kind of feels like. It's natural, but in a perfect sense. At no point do I watch this match and feel like I'm watching pre-planned spots, but everything just goes so well that I almost can't imagine it being anything else.

    Mumeijuku's ideology, at its core, is human struggle. It is a battle of the body. It is a challenge to see how far the will can guide the vessel, and how much one will can endure being battered by another. It is an ultra-traditionalist view of professional wrestling, one that relies almost exclusively on the ability of the wrestlers to convey pain, struggle, and fortitude entirely through physical combat. This match is Mumeijuku. Every hold is wrenched, and every counter is tight. Everything in this match is a struggle. Nothing in this match is earned without effort. Iso and Maeda grunt and pull and rip each other apart on every hold, every transition, every single little moment. It's all a fight.

    There's a moment pretty early on that feels like a strong statement of what the match is as a whole. Iso, in an attempt to take control quickly, goes for a double leg takedown. It's an easy way to gain a strong foothold, and it's the type of move that you'd see executed effortlessly in a lot of matches. Iso does this when Maeda is still at relatively full strength, without being stunned or inundated in the slightest. As such, Maeda punishes him for this, first simply shutting down the takedown attempt, then carefully twisting Iso's body around, before finally locking in a deep side headlock. It's a strong mood-setting moment for the match. Nothing either man does in this match will be done with ease or without backlash. If you want to accomplish anything, you have to fight. You have to create opportunity rather than hope for it. You cannot hope to win a battle without putting yourself through one.

    I tend to avoid talking about professional wrestling philosophy and things of that nature because it feels like a slippery slope. Simply observations turn into grandstanding, which turns into making a fool of yourself. It's not hard to start off with a genuinely good point and lose it in a subconscious attempt to create something bigger than the point itself. I'm fully aware of this. I still think this philosophy talk is incredibly fitting and important here though, because I don't know if I've seen many other Mumeijuku matches that feel so representative of the promotion's philosophy, as well as why I enjoy said philosophy so much. Off the top of my head, GENTARO/Watanabe and GENTARO/Arai are the only matches I can think of that truly fit the bill. Maeda/Watanabe from the first Mumeijuku show ever is within the realm, but this feels like such a strong piece of work that it blows that match out of the water.

    I feel almost uncomfortable giving this match the grade it's getting. This is the second match on a five match show. This is a match I've only ever seen once. It feels wrong to give it a score this high. Truth be told, part of me wants to take that last step, too. I'm not going to, because I need to give this at least one more watch a few weeks from now when I've cooled down on it. At that point, if my feelings remain the same, I'll probably pop back in here to make the appropriate change. Regardless, what a god damn match. What a god damn match.

Match Rating: A

Daisuke Masaoka, Shun Mizuno, & Kazuma Nishi vs. Shota, Masashi Takeda, & Kazuhiro Tamura

    So... where do we go from here? How about Tokyo vs. Aichi BITCHES?! This is a STYLE-E vs. DEP match, and if you read those two promotion's names and got excited, congrats! You are one of the probably twelve people that would pop for that. I popped for it though, and that's all that matters to me. 

    For everyone that has a life, STYLE-E was the pro wrestling promotion started by all of Kiyoshi Tamura's trainees in the early 2000s. A lot of staple indie guys of today's scene got their starts there, primarily Tamura trainees like Masashi Takeda, MJ Paul, and TAMURA (Kazuhiro, no familial relation to Kiyoshi), along with guys like Shota who just went through the pro wrestling training aspect of U-FILE CAMP. Nobody seems to actually know who was running the U-FILE pro wrestling classes when Shota trained there, but timeline-wise, my bets are on TAMURA and AKINO. 

    Meanwhile, DEP (full name Daiwa Entertainment Pro) is a promotion started a few years after STYLE-E based in Aichi. Lots of the more popular Aichi workers nowadays spent their early years in the promotion, including Michio Kageyama, Daisuke Masaoka, and Toru Sugiura, just to name a few. Mizuno and Nishi are two guys that also got their starts in DEP, albeit neither of them stuck around in wrestling for long. This is actually the first time I'll be watching either of them, and considering Aichi seemingly had a machine printing out good wrestlers like clockwork around this time, I'm excited to see how they fare here.

    God, this match rocks. Really, it's perfect way to follow up the last match. Instead of trying to match Iso/Maeda in Mumeijuku-ness, these six stick to what they know best: super high energy juniors work. This is easily one of the most accessible Mumeijuku/Mutoha matches I've ever seen. The DEP guys and the STYLE-E guys have prebuilt heat simply from representing two different promotions, and they do a great job of maintaining that heat while keeping everything moving at such at fast pace.

    The DEP team really show out here in a big way. All three do a great job, all in different ways. Mizuno is a pudgy rookie and he works exactly how a pudgy rookie should work: lots of yelling, lots of spears, and lots of diving headbutts. It was one diving headbutt, but considering how low the roof is in Nishichofu, that's still a lot of a diving headbutt. Nishi is equally impressive, coming in with blatant Masaaki Mochizuki ripoff gear and working like a guy that studied Mochizuki tapes without actually learning karate (but in a good way). He throws a bunch of hard kicks and lets loose with some big forearms. He's probably in the match the least, but I appreciate everything he brought to the table. Masaoka is easily the star of his team though, and maybe the whole match. As someone that's really only see Masaoka working as a deathmatch guy, seeing him do lightning-quick juniors work with full commitment and perfect execution is pretty stunning. He's blatantly inspired by TAKA Michinoku, and honestly? If TAKA ever brought him into K-DOJO as TAKAcito, I'd buy into it. He feels like the next coming of the guy, and does a ton of really awesome work outside of the TAKAism too, like a wild sliding knee strike and a beauty of a moonsault.

    The STYLE-E team is equally impressive. Even only three months into his career, Shota already has pro wrestling down to a science, hitting everything so smoothly and positioning himself perfectly for every spot he's involved in. To be this dependable of a hand with such a short amount of time as an actual wrestler is absurd, but of course Shota's the one to fit the description. Tamura and Takeda are both in the zone just as much as Shota is. They're rattling off their respective spots like nobody's business, and Takeda even gets to pull off some new moves, like a weird double underhook powerslam I've never seen him do before or since this match. I guess he decided to leave it in the workshop after this night. It was a cool move though, so he should bring it back. The best work the STYLE-E team does in this match is easily their tandem moves though. The three have a great sense of chaining moves together, and even hit the KDX pose with the STYLE-E hand sign. If you're gonna be a trio of dominating juniors workers trying to break down a team of plucky upstarts, you might as well take lessons from the best of the genre.

    I was ready for this to be a pretty good match. A decent follow-up to the potential classic that happened before it, mostly worth talking about because of how fascinating it is to see FREEDOMS main eventers Takeda and Masaoka squaring off before either of them were even in the deathmatch world, let alone six years before they'd face off in their current home promotion. However, this really overdelivered, and helped to reset the show as a whole. A vital match for the card, and a kickass match on its own.

Match Rating: B+

Ken Kataya, Bungee Takada, & Fugo Fugo Yumeji vs. Diablo, Kaoru Nemoto, & Kazuhiko Matsuzaki

    From six juniors to six heavyweights. We're pulling out the big guns here, as trio of general good guy attitudes Kataya, Takada, and Yumeji take on the dastardly Diablo, Nemoto, and Matsuzaki. Is Matsuzaki that evil? I don't feel like he usually is, but he's teaming with two notably evil guys here. Maybe he's moonlighting as a bastard. I think I've talked about everyone in this match before, so I'm not gonna do it again. Just know I think all six of these guys are cool, and this match is, on paper, pretty sick.

    Paper reflects reality, because this match is, in fact, pretty sick. It's incredibly "heavyweight" styled wrestling, so how much you enjoy this match probably depends on how much you enjoy that type of work. I've somewhat grown tired of the style over time, but these guys keep it interesting and do a lot more work than just heavyweight stuff, so it keeps me entertained throughout the runtime.

    The heel team is pretty awesome here. Nemoto is the weakest link, throwing some not good hammer fists and being a little underwhelming at first, before throwing a couple good punches and reeling me back in. He probably does the least outwardly interesting work of the three, but his work is still consistently solid and he's a nice addition to the team. Diablo is the main bad guy of the three and lives up to that position well, stomping and kicking Takada's arm and constantly bending the rules in his favor. He also has a real nice lariat and he hit it a good few times in the match, so I was happy. Matsuzaki is the highlight of his team though. Matsuzaki is kind of the ultimate reliable hand, working for over thirty years without losing much of a step. All of his execution is crisp, and he knows exactly when do what he does. He wrestles like he's got eyes all over the ring, and this was another textbook performance from him. He also throws really awesome strikes so that definitely helps. 

    The faces also contribute some great stuff here. Takada spends most of the match getting his ass kicked, but he gets a few opportunities to fight back, throwing some nice kicks and just generally doing good work. Kataya is a little rougher around the edges, but he's got some nice fire and his bigger bombs all rule, especially his piledriver. Fugo is definitely the most notable guy from the face side of the ring, entirely because he only comes in to hit big moves and be cool. His house of fire spot in the match entirely consists of him throwing headbutts and hitting backdrops. There's not much else to say. What more could you want?

    I think that this is definitely a step down from the last match. While the last match started strong and kept escalating to bigger moves and spots, this match was just generally solid for the entire runtime. I did enjoy all of the work in the match and I'm never unhappy about getting to see guys like Matsuzaki, Diablo, and Fugo, but it wasn't anything you'd need to see.

Match Rating: B-

2/3 Falls: Shigeo Kato vs. Hiroshi Watanabe

    The main event is here. On one side, you have Hiroshi Watanabe. The ace of Mumeijuku. The king of the style. The bastion of everything the promotion stands for. On the other, Shigeo Kato. Another person that has strong feelings for more traditional wrestling, but in an entirely different sense. Kato is a heel down to his bones. A man who embraces the villainy of old. If Watanabe is the last believer in the classic Japanese style, Kato is the final follower of Ric Flair-esque territory technical heel work. In a way, there's no two men more similar in the Japanese indie scene at this point than these two. And at the same time, they couldn't be any more different.

    The match reflects this pretty damn well. Kato and Watanabe both stick to the essentials of pro wrestling, taking weapons from the arsenals of the 60s and 70s, while still feeling like entirely unique individuals. If Iso/Maeda was a battle of physical endurance, then this match is a lot more concerned with mental fortitude. Rather than being a back and forth contest of two men trying to pick each other apart, this match is all about Watanabe's will to survive Kato's onslaught.

    Kato is a total bastard in this match. Early on, he's cheating at any and every opportunity, raking and gouging the eyes while going for cheap shots and quick tricks. The earliest lockup in the match ends with Watanabe against the ropes and Kato raking his forearms across his face, and that kind of petty work just never goes away. Kato, all throughout the match, kicks at Watanabe's face. It's never really one big moment when he does it. Instead, they all happen right before or after a more notable spot, or as a passive action in-between two larger actions. They don't do a ton of damage, nor does Kato probably want them to. They hurt just enough to pester and frustrate Watanabe, to drive home who's in charge.

    Because of all those little bug bites, Kato's real stingers feel much bigger. When Kato starts drilling Watanabe with piledrivers, it's not just a noteworthy moment because the piledrivers look great. The piledrivers are exclamation points at the end of a long paragraph of torture. Torture that, as the match goes on, becomes more and more targeted. Kato goes for the leg pretty early on, but somewhat abandons that target to instead go for every part of Watanabe's body. After the first fall however, Kato's mentality changes, and he very quickly starts shooting for Watanabe's left leg. There's a ton of super creative work here, from some awesome rule-bending involving Watanabe's boot to Kato's toe kicks transforming into shin kicks. The bombs of the match also morph into leg targeting. There's one spot on the outside of the ring that I really wish I could talk about, but it's the type of moment you just have to see for yourself. It's been a long time since I've seen a spot where borderline-parodic screams of pain like the ones Watanabe let out feel entirely earned.

    Speaking of Watanabe, what a guy. In the face of Kato's rule-breaking and disrespect, Watanabe stands firm on his beliefs. He fights back with incredible displays of athleticism and conditioning, tight submission work, and a fiery spirit. There's something incredibly endearing about Watanabe's work. I've heard friends describe him as a poor man's Inoki, and I don't think that's entirely inaccurate, although it certainly has some negative connotations to it. Watanabe is, at his core, an Inokiist. Not in the Twitter buzzword kind of way, but in the real kind of way. He's much closer to Yuki Ishikawa than he is to Kazuyuki Fujita. Watanabe is a firm believer in the power of fighting spirit, of standing your ground in the face of insurmountable odds and never saying die. It's a goofy spot, but every single time I see Watanabe get into his "take a swing wise guy" stance, I get the biggest grin across my face. Watanabe fights for a professional wrestling that doesn't exist anymore, and Mumeijuku is his only refuge to embrace that wrestling in full.

    This match isn't perfect though. I have some critiques, albeit not strong ones. The first fall of the match, while really good, does feel a little loosely worked, especially compared to Iso/Maeda. The finish for that fall also comes pretty abruptly, and I'm not sure if I love that abruptness (the crowd seemingly agreed with my mixed feelings based on their response to the fall). The second fall is pretty much perfect to me, so I have nothing to say there. However, I do think the third fall ever so slightly betrayed the previous one. I understand why it's worked the way it is, and I do think it's still really good, but if the execution had been slightly different, I'd be a lot higher on it. Also, I actually enjoyed the way the match ended, although I already know some people who have issues with it.

   Overall, this match, even with those faults, was great. Kato and Watanabe tapped into the pro wrestling they excel at, and they both played their roles incredibly well. The two have a rematch a few months later, and I'm praying that Hasegawa is able to unearth that show in the future. Just based on this match, I know they've got it in them to really craft together something monumental.

Match Rating: A-

Tuesday, May 21, 2024

Onita Pro 09/29/1999

   (Written by jom)

    If you look about an inch up, you'll notice an actually good photo for once! I've been trying to find pictures from these Onita Pro shows for a while now, and I've finally found one. Of course, this isn't actually a photo from the show I'm talking about. It's from an untaped show ten days before, because Shu Pro's magazine archive doesn't have the magazine covering this post's shows. Also, I already know I won't be finding any more Onita Pro pictures for the rest of 1999. Damn you BBM and your incomplete archive. Onto the review!

    Actually, not onto the review just yet, because this show starts with the FUNERAL OF GREAT NITA. This show is only a month after the Nita/Muta deathmatch, so I guess Nita is actually dead after that match? A little slideshow plays of Nita being a freak and facing guys like Mr. Pogo, before cutting to the ring which has Great Nita's coffin in it, a single spotlight shining down onto the jet black tomb. The people are silent for a 10 bell salute, break out into Great Nita chants afterwards, and then the segment ends. No emerging from the casket, no jokes or interruptions or anything. Nita is DEAD in pro wrestling canon. What a way to start a broadcast.

Chain: Rey Pandita vs. Animal Welfare Association Satan

    For one final time, I beg to be enlightened: who the fuck is Rey Pandita? You can probably guess from the way I wrote that, but this is the last ever appearance of Rey Pandita in Onita Pro. I couldn't even try to tell you why that is. All I know is that his name doesn't appear on a single card after this. Maybe he was dragged to hell considering his final match is a chain deathmatch against SATAN! This is the same dude from the last show who turned on Pandita and joined up with the Hayabusa clones. Is Onita trying to make some sort of political statement here? He's created a character equating an animal welfare association to the devil, and has made him explicitly heel. Does Onita have heat with PETA? Did they try to make him Get The F Out? I have a feeling even Onita wouldn't be able to answer these questions.

    Yeah, this match was fucking bizarre. It's three minutes long and still joined in progress. Pandita and Satan botch half of the moves they go for. The other half aren't interesting. Both guys keep tripping over the chains and there are multiple points where they almost injure themselves. It's a complete mess.

    There's actually one spot that's really cool, one that I've thought of before that could be a great tide-shifter for an actually serious chain match. Pandita goes for a dive without realizing the chains are wrapped up in the ropes, and on landing, his arm nearly gets ripped off. It's an incredibly gross and dangerous spot to pull out in a sloppy worthless comedy match like this, but god bless Mitsunobu Kikuzawa (I am CERTAIN that it's him now) for committing. Of course, When Satan goes for a dive right after, Pandita immediately gets up and throws him off the top. The cool wrist-breaking spot doesn't actually matter. Nothing matters in this match.

    Pandita wins after pantsing Satan and immediately school-boy'ing him. He then tries to steal Satan's shoes or something, I don't know.

    God speed you, Rey Pandita. 

Match Rating: Rey Pandita

Yusaku & Daisaku vs. Takashi Sasaki & Fushitori Karasu

    Here's the show's obligatory DDT offer match, this time including the fresh-faced Karasu! He debuted on the last show in a god-awful tag featuring the two guys in this show's opener and another Hayabusa clone who will never appear again. He's teaming with Sasaki, a man who redeemed himself with an amazing tag last time, and they're taking on the Shimoda brothers. We haven't seen either of them since the first Onita Pro show, where both were mentally tortured by Rey Pandita. Hopefully they can do a better job this time around.

    And they do! Kinda. Maybe? I don't know, this was really just a match. The Shimoda bros are cool here though. Yusaku is a big mean bully, and Daisaku... never actually gets to do anything. I think he does an arm-wringer to Karasu once and that's all we see. But still, Yusaku is here! I like Yusaku! Let's go Yusaku! He's definitely not as good as he'll get in the future (and he does a stupid DDT no-sell spot with Sasaki), but as a guy with less than two years of wrestling under his belt, he's awesome. The highlight of the whole match is him killing Karasu with a lariat.

    Speaking of Karasu, let's talk about that bird freak. He's not very good. A lot of his basics are nonexistent, and he botches about as much as the two guys in the opener did. At the same time, I'm starting to see the vision with Karasu. Sure, he botches a lot, but man, he's great at dying. He hits an insane plancha on Yusaku which nearly sends him into the bleachers ribs-first. He goes for a diving splash and almost dies from spiking himself on his head. He also sells like a ragdoll, with lots of stumbling and crumbling, and he loves to go entirely still on the mat like he's been paralyzed. Watching Karasu is like watching one of those videos where a guy is walking on a rickety bridge across a canyon. You know that he probably won't actually die, but with every little gust of wind, every snappy swing of the rope bridge, you can't help but believe that you're about to see a death. Karasu puts a great deal of fear into me because one day he's gonna bump and not stand back up. And, in a way, that's more compelling than most other wrestling.

    Takashi Sasaki is also here. He does some kicks or whatever. Yusaku wins with a Yusaku Clutch (the Batista Bite). I know I just talked a bunch about Karasu's strangely engrossing work, but this was still a generally nothing match. It wasn't bad, but I wouldn't try to recommend it to anyone.

Match Rating: C+

Miss Mongol & RIE vs. Misae Genki & Yoshiko Tamura

    Onita Pro cards are incredibly predictable. Following the DDT offer match, we are given the obligatory joshi match. This has roughly been the format for the last three shows, and it will probably be the format for the next ten. I don't have any complaints, but I do think it's funny that Onita had a very clear template for all of his shows. This is the first show since the start of the series to not feature an FMW joshi reunion tag, and instead just a straight up normal wrestling tag. I say good to this, because the joshi reunion tags became stale fast. Mongol and RIE are both good. Genki and Tamura are also both good. I have a feeling this match will be good. 

    The results are in: it's good! Well, good enough at least. A fine little match here. RIE is by far the best part of the match, entirely because she fills the roles of victim and fighter very good. She does a good job of selling for Tamura and feeding for all of her spots, and works nicely with Mongol during their tandem attacks. However, on offense, RIE also delivers the goods, hitting a pretty nasty diving knee to the back of Genki's head, and generally moving at a great speed for all of her attacks. She's the lifeblood of the match, since everyone else is just intent on coming in and hitting moves without much care.

    Genki is the best of the other three, simply because she's big and hit big wrestler moves like chokeslams and really loose backdrops. Tamura also hits cool moves like the cutter. Mongol is mostly non-existent but does hit a nice STO. I feel weird just listing moves here but I don't know what else to say. These three mostly exist to hit moves. Tamura sells alright and Mongol sells well in the finishing stretch, but really, there's not much else going on.

    Genki wins the match for her team with the G-Driver. Again, this was fine. I feel like the way I wrote about it might make you think it's not good. It is! It's just incredibly surface-level and unambitious. It filled its spot on the card well enough, but it also never tried to excel in that position. It was a match that happened, and, in a way, that's a fate worse than being outright bad or bizarre. I will remember Pandita vs. Satan a year from now. I'm already having trouble remembering this match while finishing the write-up.

Match Rating: C+

Shigeo Kato & Shooter #2 vs. Exciting Yoshida & Sanshiro Takagi

    Kato! Wow, I had no idea he would ever show up in Onita Pro. Kato is probably the biggest victim of WYF losing a semi-regular timeslot on Battle Station, because he's generally just a solid enough worker up until 1998. Around the start of 1999 though, Kato becomes this annoying little chickenshit heel, beginning his slow transformation into the Japanese indie Ric Flair. This is late 1999, so I have some expectations that he's already gonna be tapping into that role. He's with Shooter #2. I have no idea who this is. He's wearing the usual Shooter gear, except with a black Thrasher shirt on. I guess he likes skateboarding on his spare time or something, I don't know. Takagi and Yoshida really need no introduction; I've talked about each of them at least 3 times now.

    Within 10 seconds, I realize that the referee is Yasuki Shino, the representative of NEO and one of the main heel figures in DDT around the time. I realize this because he does the fastest pinfall count I've ever seen that Takagi just barely kicks out of. I am now a happy man, because this is complete bullshit and I love complete bullshit. There's lots of awesome little moments with referee Shino being the most biased man alive, like when Shooter has Takagi in a weird camel clutch thing and Shino steps on Takagi's fingers as casually as possible. Shino is also carrying around a taser for the entire match, and any time Yoshida starts getting feisty on the apron, he walks over and starts waving the activated taser at Yoshida. It's all so stupid and such an egregious example of a referee being a biased piece of shit. I love it so much. Very rarely do I get to see Tirantes-ism in Japanese wrestling.

    In terms of the actual wrestling, there's not much to talk about. Kato does some nice work, hitting a beautiful dropkick along with some deeply American moves like the Mr. Perfect neck snap. Yoshida's appearance halfway into the match has him spamming headbutts which is pretty awesome. Shooter #2 sucks, but he's also not in much. Takagi is probably the best worker overall, and gets to show his stuff with a really nice dropkick of his own. The highlight of the match, though, comes right near the end. Shino goes for a taser shot on Takagi, but Takagi dodges, making Shino accidentally tase Shooter. Takagi then goes for a stunner, and Shino botches it in such spectacular fashion that it really needs to be seen to be believed. 

    Takagi wins right after this with the Sanshiro Stunner 2000. I thought this was a pretty fun bullshit match. The match started to lose steam near the end (the complete silence from the crowd seemed to confirm we share that sentiment), but the finishing stretch was awesome in a car crash sort of way. Hopefully Shino reappears later on in the series and causes more trouble.

Match Rating: B-

Atsushi Onita, Katsuji Ueda, & Masashi Aoyagi vs. Nise Onita, Sambo Asako, & The Shooter #1

    On the last Onita Pro show, Nise Onita was sacrificed to the gods by way of an Ueda mauling. Now, he is back again, teaming with regular mauling victim Sambo Asako and the unknown Shooter #1 to face his two biggest victimizers, along with his hero. It's gotta be awful to see your idol teaming up with your biggest enemies, especially when they all have the goal to kick your ass. How will Nise fare in this mental warfare?

    Considering the first thing he does is the Onita jacket throw at a dumbfounded Onita, it seems he may be more mentally resilient than I'd given him credit for. He's certainly not any more physically resilient, because he dies here once again.

    I'll be entirely frank: this is a mostly unnoteworthy match outside of the Onitas. Shooter exists to stop people from losing and then get thrown outside. Ueda and Aoyagi chain together combos and just beat people up. Asako gets about half a minute to shine against Onita, but he exclusively sells and is gone from the rest of the match after this. The Onitas are the stars though.

    This is probably Nise Onita's best performance yet. I've talked before about his talent in emulation, but he's on an entirely different level here. He's selling like Onita would, but he's doing it to 150%. Every single strike thrown his way has him shaking and swaying like a stray dog in December. He writhes around in pain to the extent you'd almost think he's making a joke out of pain itself. He's beyond a tribute act of Onita here, getting extremely close to being a flat-out parody. And yet, there's so much genuine feeling behind all of it. That's probably why I find it possible to believe in it, to find real value in it. Nise may be working as an exaggerated Onita here, but he's still Toshiyuki Moriya, the world's greatest Onita fan, and beyond the hyperbole of the physical motions, there's a feeling of personal reality. Moriya bleeds and cries and screams because he's human, and that humanity is interlaced with his every movement. The passion behind everything he does is palpable, and it takes a performance that could be considered laughable and turns it into something commendable.

    On the entire opposite side of the spectrum, Atsushi Onita is a monster in this match. Just because of his position as the perennial underdog of wrestling, we really don't have many Onita performances you could refer to as monstrous, but I feel like this is one of them. He doesn't bump, he doesn't sell, he doesn't take any sort of meaningful offense. Hell, he outright ignores shots from Asako and Nise at different points. He's fully in the zone beating those two within an inch of their lives. When Asako demands him to get in the ring, Onita responds by repeatedly headbutting him around the ring until Asako can no longer stand. Matched up against Nise, Onita immediately throws the doppelgänger to the floor and piledrives him to hell. The most telling moment in this match is soon after, when Onita punches Nise in the head over and over while Nise is on the apron, leading Nise to collapse back to the floor. Onita has always portrayed himself in the ring as a man who lacks the abilities of his peers but makes up for it with a mountainous amount of spirit. It's important to pay attention to the phrase "peers" though. Onita is weaker in ability compared to guys like Tenryu and Choshu, but so is everyone else in the world. Onita is still one of the strongest wrestlers on the planet, and this felt like a declaration from him of the pecking order in Onita Pro.

    The match ends with Onita hitting a powerbomb on Nise, followed by a strike combo from Ueda, before Aoyagi finishes him off with a spinning heel kick. A fitting end to an impassioned performance from Nise. As a whole, this isn't really worth going out of your way to see. A lot of the action wasn't particularly enthralling, and 2/3rds of this match didn't inspire anything in me (even if I usually love Asako and Aoyagi). Still, the Onitas carry this into being a match I'd still call good, and if you think their performances sound at all interesting to you, I think you might enjoy checking the match out.

Match Rating: B-

Falls Count Anywhere Street Fight Death: Atsushi Onita, Mitsunobu Kikuzawa, Nobutaka Araya, Sambo Asako & Shigeo Okumura vs. Dr. Hannibal, Dr. Luther, Ichiro Yaguchi, Mr. Pogo & Shoji Nakamaki

    After four months of battles and bloodshed, the Tenryu threat has been eliminated. Now, Onita must move towards the future by going to war with a face from his past. Mr. Pogo leads the new charge of enemies into Onita Pro (all four other guys on his team have already fought in Onita Pro) to try and defeat his greatest rival. This is the biggest match in Onita Pro yet, with ten people in total facing off. Also, this is the first Onita brawl to have no object-based stipulation. There's no barbed wire ropes, no explosives, nothing. It's just a classic falls count anywhere brawl.

    This is probably the main reason why this match is my least favorite Onita Pro main so far. There's absolutely more to it than that, and this is still really fun, but comparing this match to everything else feels almost unfair. I feel like this match almost has a "too many cooks" kind of problem. There's so many guys trying to do different things that it goes beyond chaotic into feeling scattered and way less thought out. The loss of such a demanding figure like Tenryu also makes the heel group feel a lot less focused. Pogo is a good addition to the match, but he isn't trying to lead the charge or anything like that. All Pogo really does is concentrate on Onita, and for that matter, he mostly gets his ass kicked. Really, the only person I want to note from Pogo's team is Nakamaki, who sells like a motherfucker as usual. I feel like I haven't given him his flowers for his work in these matches, but really, he's a vital part of the formula, and he deserves his credit as a guy that bumps and sells big while also throwing a bunch of awesome headbutts.

    The face team, sadly, is just as unnoteworthy. Okumura and Araya hit a cool superbomb/back suplex combination at one point, and that's really the only notably good thing either of them did. Kikuzawa and Asako barely ever show up on screen. This brawl is entirely focused on Onita, which I'm not really against since he puts in a great performance. He comes out with Great Nita half-paint and immediately mists Pogo upon the latter entering the ring. Onita spends this match being incredibly cool and incredibly funny at the same time. In-between the sick reckless brawling around Korakuen, Onita mists every single member of the other team except for Dr. Luther. He even mists Dr. Hannibal through Hannibal's chalk throw. He also does the Great Nita prancing around the ring and keeps headbutting people as he does it. Is this better than his performance in the last match? It's hard to say, since these two performances are so different in purpose and execution. What I can say though is that he didn't mist the entirety of the last match's team, so he gets some points for that here. 

    Eventually, Luther hits Kikuzawa with a liger bomb on a chair, and wins. This is the first time Onita has lost a main event in our series (he lost one earlier in the month on an untaped show), and it's because of LUTHER. Truly incredible stuff.

    I have very little to say overall. Even with my problems with the match, this was still a good amount of fun, and featured a memorable Onita performance. Is it the only thing memorable about this match though? Sadly, I'd say so. For the first time in blog history, an Onita Pro show is going without a single A-rated match.

Match Rating: B

    The decline in quality in Onita Pro main events is starting to worry me a little. I was fine with the second show's main being worse than the first, because that first main was one of the best matches I've ever seen. I was also okay with the third being worse than the second, since I felt that it was more representative of my personal preference for straight-up brawling rather than the dramatic explosion matches. I even understand why this was worse than the third (too many wrestlers to try and pay attention to, the loss of Tenryu). However, I'm beginning to worry this might be a trend, and I may have made a poor choice in committing myself to watch every Onita Pro show ever. I guess only time will tell.

Show Rating: C+