Showing posts with label Hiroshi Watanabe. Show all posts
Showing posts with label Hiroshi Watanabe. Show all posts

Friday, August 1, 2025

IWA Kakuto Shijuku 07/16/1995

             (Written by jom)


     Returning to the Yong Dong food stalls always fills me with a joy & comfort I don't really find anywhere else. There's just something so home-y about it. For all the bizarre monsters and strange gimmicks, it's wrestling that caters well to the mostly drunk and casual crowds. IWA Kakuto Shijuku has always served as a recalibration point for when I need to throw on an hour long tape and have a good time, and this is probably one of my favorite Kakuto Shijuku tapes yet, serving as both the usual Kakuto Shijuku madness combined with a bunch of IWE tribute wrestling. Let's get into the thing.

Akihiko Masuda vs. Hiroshi Watanabe

      Biblically accurate young boy wrestling. Masuda and Watanabe are destined for greater things, only a few years away from already becoming major fixtures of the indies, but here they are as black trunks rookies throwing big kicks and suplexes aplenty. It is entirely one-dimensional pro wrestling, but it's earnest in its simple approach. Masuda has a beautiful spinning heel kick that I've never seen him do as Great Takeru, and Watanabe's suplexes are all performed perfectly, especially his fantastic bridging German. The clipping is pretty hardcore here (it's an hour long tape with eight matches to cover), but I really couldn't care less about clipping nowadays, and everything they showed was awesome. It's not hard to see why both guys turned out as well as they did when they had the execution down so well this early into their career. 

Best 2/3 Falls: Masahiko Takasugi, Isamu Teranishi, & Apollo Sugawara vs. Shigeo Okumura, Mitsunobu Kikuzawa, & Crusher Takahashi

    This is mostly the uncs getting reps in before the big reunion battle royal in the main event, but it's a fun time. Due to the clipping on the tape, we see basically nothing offense-wise on the part of the rookie trio, albeit all three are spirited in their being demolished. I could've rectified this by watching the available handhelds of the show on YouTube, but I didn't feel like doing that to be quite honest, so Mitsunobu Kikuzawa will have to settle for solely being a victim of Takasugi's 18 wheeler-esque hip attacks. The vets all get their own moments to kick ass, and Sugawara especially showed out with an awesome Arn-style DDT and a nasty lariat. Once again, more of a clip package than an actual match, but a very fun clip package indeed.

Goro Tsurumi vs. Katsuzo Oiyama

     Tsurumi celebrates his 25th year as a wrestler by having a gauntlet-type affair with two of his old IWE compatriots. Here he's facing Oiyama, who I've never seen before this but seems to be a former sumo that basically vanished after IWE died, based on his performance here, his disappearance was kind of a tragedy, cause this rocked. Lots of big punches and chops and headbutts, meat and potatoes wrestling that never regresses into "I hit you, you hit me" slop you're more likely to see nowadays. Oiyama, for a guy dressed like a big baby, hits like a motherfucker, throwing some mean chops and even meaner headbutts. Still, this is a controlled contest, never going entirely off the rails even with how heated some of the striking gets. Just a fun ass match from two fun ass workers

Goro Tsurumi vs. Jiro Inazuma

     And this one is even better! Inazuma (otherwise known as Gerry Morrow) actually just passed away a few days ago, and I've always meant to give him the proper deep dive since he's a real great worker and trained basically every famous wrestler to come outta Canada in the 90s. This one is more technically-minded, with some nice grappling and smarter spots between Inazuma and Tsurumi, but it also cranks up the violence as Inazuma throws straight punches to the face and Tsurumi responds with nasty backfists. All of Inazuma's headbutts are so good too, especially his jumping ones where he comes down like an avalanche onto the skull. Another good times kind of match, but once again, there's something really bubbling beneath the surface here.

Jiro Inazuma vs. Katsuzo Oiyama

    This is where it boils over. Once again rough and violent in the IWE way, hitting all the right buttons for this to end up as a perfectly solid match, only for Inazuma to really start targeting the leg. Oiyama takes umbrage at this, probably offended that Inazuma would do limb targeting to a man who hasn't worked a match in over a decade, and responds by GRABBING HIM BY THE EYE and hitting the nastiest chop of the whole night. This very quickly morphs from another heated half-brawl like the previous two into one of the nastier confrontations of the 90s, with both guys grabbing each others throats and hitting low blows over and over again. Inazuma unleashes some super mean uppercuts and Oiyama tries to cave his head in with headbutts. It's definitely the closest anything on this show has gotten to IWE's more chaotic brawls, and it ends up being a great conclusion to the super sick Tsurumi 25th Gauntlet Thing.

Chain: Super Uchu Majin vs. Masanobu Kurisu

    I have no idea who Super Uchu Majin is. When I saw him appear in Go Gundan, I thought he might be Shoji Nakamaki, but here he is working in Yokohama the exact same day that Nakamaki is working in Tokyo. Regardless, he throws great punches and lariats so he's cool in my book. He's also not at all the main focus here, as Kurisu puts in a really wonderful performance. The way he hunts for headbutts is awe-inspiring, snaking around Majin to find the perfect spot on the jaw to try and break with his skull. He also goes outside and drinks beer in the middle of the match which is objectively a really awesome thing to do. The chain really doesn't matter and this ends in a complete fuck finish, but it's a fun match overall. That fuck finish does bring out an angry Tsurumi, and it can only lead to one thing...

Goro Tsurumi & Super Uchu Majin vs. Masanobu Kurisu & Uchu Majin X

    Impromptu tag match! This goes less than two minutes and still gets clipped at some point. Maybe I'll watch those handhelds later after all. What we get here is really awesome, guys just beating each other around the ring with super stiff chops and punches, wrestling that puts hair on your chest. Really not much else to say there. I wish it went longer I guess, but the nature of the beast means that it did exactly what it meant to do.

IWE Memorial Battle Royale

    Just a damn good time. "Damn good time" seems to be the theme of the show (and every Kakuto Shijuku show for that matter), so this is a perfect way to send the fans home happy. Every guy seems very excited to get in the ring and do some brawling, to the point that Ryuma Go and Jiro Inazuma both preemptively come out before their names are even called, hanging out by the apron until they can jump in and get to working. Peak of the match is easily Oiyama getting the Charlie Brown treatment, tricked into trying to slam Sugawara only for Inazuma to push him over. I guess that makes Sugawara the football? As always, my analogies make more sense in my head than on paper. Really though, this is fun stuff, chicken soup pro wrestling that would appeal to fans that appreciate IWE, old men, food stall villages, or anything even tangentially connected.

Sunday, October 13, 2024

Spitball Reviews #6

         (Written by jom)

    A matchup that's happened so much, the fans in Japan gave it a nickname! "Aka Oni v Ao Oni", or red demon (Tababa) versus blue demon (Ando). Pretty fitting name in my honest opinion. Ando and Tababa are two of the best tubby crowbars in a modern Japanese indie scene shockingly filled with quality tubby crowbars. With how the industry in general has progressed, you'd think that type of wrestler would be a dying breed, but there's inexplicably more of them around than anyone knows what to do with. These two are given ten minutes to beat the tar out of each other in front of a small Mutoha crowd, and there are very few people more qualified for that type of environment than Ando and Tababa. Even if I've referred to them both as crowbars and demons, they're not the exact same wrestlers, and the little changes in execution between the two are really where this rivalry shines. Ando is an incredibly labored wrestler. Everything he does feels heavy and strained, every kick taking so much power from Ando that it causes his whole body to move with his leg. A universal human experience is every person's first time swinging a large stick. We've felt our own bodies move almost involuntarily, rotating with as much force as possible to send that stick to high heaven. Masao Ando has large sticks for limbs, and he's doing his damndest to swing them directly into the head of Tababa. On the opposite end, Tababa is a precision fighter. Every strike lands with all of the force focused on the sharpest point. When he kicks, the point of his boot is what connects with Ando's ribs. When he knees, the kneecap is what flies into Ando's gut. This isn't an exact summation of his striking, but it's clear that's what his intent is. Ando is full force everything, and Tababa is concentrated power. Beyond all of that pontificating, this is just a great brawl of a shoot style match. Ando slams Tababa hard multiple times throughout the match and nearly breaks his neck with a german suplex, and Tababa's unrelenting with his hyperextending holds and kick flurries. With many matches, the action builds until it boils over and turns into something uncontrollable. This match exists in a state of being boiled over from bell to bell. An amazing display of how awesome wrestling can be when two guys really work like they want to kick each other's asses. 

Match Rating: A-

Ryo Tamiyasu vs. Junpuku Yamamoto (J2K 09/23/2003)

    Ryo Tamiyasu makes his official return to pro wrestling. I've actually covered his initial return as Riki Senshu on the blog before (in one of my favorite posts from last year), but the name "Ryo Tamiyasu" hadn't been listed on a matchcard since his retirement until now, so there's the official part of it. Any time I watch work involving the J2K guys, I'm always fascinated by the commonalities of their work - the little touches that link all of them back to Masanobu Kurisu. Tamiyasu and Yamamoto are two of the strongest examples when it comes to Kurisu's influence on his trainees. Both love to vocalize. Both have the execution of basics down pat, and aren't afraid to rely on those basics instead of pushing themselves to "innovate" or needlessly change their offense up. Both turn up the heat by introducing more force into their movements. As such, this match is the tightly-worked, hard-hitting affair that I tend to love. It clocks in at just under ten minutes but manages to properly tell the story of a high stakes main event without feeling rushed or forced. Tamiyasu's punches and Yamamoto's uppercuts regularly have audible connection, and an exclamation point is placed at the end of every movement with both men's yelling and shit-talking. Looking beyond all the smaller detail work and connections to Kurisu, both are just so awesome at throwing bombs, especially in a match where the bomb-throwing is built so well considering how little time they use to build it. Yamamoto's piledrivers are disgusting and reckless in the best way, and Tamiyasu's out-of-nowhere northern lights bomb completely blew me away. Maybe you could complain about a match this short having such a climactic-feeling finishing stretch, or you could point out the one or two times where the men could've tightened up the match structure and spacing between work. I won't though. This was great, a total blast of a watch and further proof that Kurisu built an army of monster workers throughout the 90s that'll never truly get the appreciation they deserve.

Match Rating: A-

Masakazu Fukuda vs. Masaaki Mochizuki (WYF 08/04/1998)

    The key singles match of the endless WYF vs. Buko Dojo rivalry. The feud kicked off in early 1997, and here we are over a year later. Karatekas hold a grudge. Rather than being a different style fight, this ends up more as Fukuda and Mochizuki successfully predicting the juniors style of the 2000s. Both men are really talented and know how to get into their spots well, and they pull off a ton of little counter sequences, none of which ever go so long that it loses the magic. Mochizuki is a monster kicker who's gone from Kitao's poster child for his karate revolution to a truly masterful hybrid junior. Fukuda fights back against Mochizuki's quick feet with real mat supremacy, grinding him down with arm holds after a mishap results in Mochizuki slamming his arm into the ring post. Does the limb work lead anywhere? Not particularly, but it fills time well and never goes too long as to require some sort of bigger payoff or heightened attention to selling. Honestly, as I write this, I wonder why I loved this match so much. There's so many things about this match that I hold against matches that occurred in the last five years. Limb selling that goes nowhere? check. A somewhat stupid opening spot? They did the double dropkick, so check. An abrupt no-sell? check. On paper, this match has no right getting as much love from me as it does. I think what makes this match different from many other matches to feature these same tropes is not only that this match predates many of those matches by multiple decades, but also that these two execute these spots so well that I really don't care. The no-sell is especially forgiven, as a Mochizuki DDT is immediately no-sold by Fukuda into a deep armbar. There's a quickness and urgency to it that takes it from a corny "I power up through fighting spirit!!!" shitshow and turns it into a genuine burst of energy at the sight of a perfect opportunity. I'd say this is a great match if you turn your brain off, but it's honestly great enough that the brain can stay entirely on and still find a ton to enjoy here. I pray that I one day get to peek into the reality where both these guys found a home in a more fitting fed in their later years like Battlarts or ZERO1. This type of work would've done them very kindly.

Match Rating: A-

Hiroshi Watanabe vs. Phantom Funakoshi (SGP 05/04/1998)

    Is this the best match to ever happen at a flea market? At least within SGP's flea market show history, there's a few contenders, like the great space war where one of the Brahmans breaks an incredibly expensive Astro Boy statue, forcing Great Sasuke to buy it and use it in the next great space war. Still, this has to be the standout match of that catalogue. Watanabe is a Kotetsu Yamamoto trainee and Funakoshi is an Inoki idolizer, so they deliver the type of technical masterclass that would've blown a lot of people's minds if it didn't happen in front of passively-interested passersby. It feels like a higher level midcard match ripped right out of early 1980s NJPW, with incredible displays of body control like Watanabe's awe-inspiring escape from a knuckle-lock, and a real smorgasbord (I should have to pay a tax for using this word) of slick counters for holds and even slicker counters for counters. The work both guys put into all of their holds is laudable as well. Funakoshi spends a solid section of the early match trying his damndest to maintain a side headlock, and the way he rotates his body on the ground to keep Watanabe away from breaking the grip is immaculate. They stick to the grappling for a solid 2/3rds of the match, but once they get rolling with everything else, the quality stays just as high. Both men throw out some really great suplexes, like Watanabe's textbook german or Funakoshi's super impressive uranage. Watanabe even goes to the top rope and hits a crazy looking diving splash for a close 2.9. I try to avoid just listing moves as much as I can, but I honestly don't know what else to do with this match outside of repeatedly stating how perfect the work is. It's a match displaced out of time, meant for a raucous Korakuen Hall in 1982 instead of a flea market sixteen years later. It's no wonder that Watanabe would lead the charge with high-level grappling in the 21st century with Mumeijuku/Mutoha, and it's honestly a damn shame that Funakoshi never got to work there before hanging up the boots earlier this year. This one's available from Hasegawa for only $2. Bite the bullet and enjoy what may be the best technical wrestling match of 1998.

Match Rating: A

MIKAMI vs. Kuishinbo Kamen (Kamen Produce 12/15/2010)

    Kuishinbo Kamen's mask has angry eyes for this one. You know it's time to get serious. MIKAMI and Kamen actually have a ton of history, producing some great work in the 90s as both partners and opponents. This is their first time meeting in the ring since Kamen became Kamen, and I guess there was a score to settle? Kamen is an entirely different beast than usual in this match. Gone are the bits and goofs; say hello to Great Kabuki-style uppercuts and punt kicks. This is one of those real great juniors matches that pretty successfully blends a lot of different work together thanks to the talents of both men. MIKAMI and Kamen seamlessly flow from clean and pretty grappling to gritty punching and slapping to high octane juniors sprinting, all while maintaining a great pace and properly escalating everything. MIKAMI gets a busted mouth from all the Kabuki uppercuts and while he never really responds with equivalent violence, he more than makes up for it with massive bombs, like the ludicrous spot on the outside you really need to see to believe. The fans being so behind Kamen for the entire match is almost shocking considering his viciousness, albeit it makes complete sense. This is Kuishinbo Kamen's arena. These are Kuishinbo Kamen's people. Better to cheer on the devil you know than surrender your hopes to the hot guy you don't. Luckily, MIKAMI never tries to go for a sympathetic babyface-in-peril angle, and relies entirely on himself with tricked-out juniors work and a great mind for countering. His flying codebreaker is such an awesome move, easily the best execution of that move I've ever seen and perfectly combo'd with one of his always-great schoolboy pins. Speaking of schoolboys, the cradle rush near the end of this match is so great, and truly works here as opposed to a lot of other matches with this type of spot. MIKAMI and Kamen are trickster juniors and have been for their entire careers. They've won tons of matches with roll-ups and cradles, so out of everyone to spend a minute going for just those, these two are the most apt for the occasion. Even with some moments of dead air, this feels undeniable to me. A wonderful encounter, the type that makes me long for the reality where these two faced off at their physical peaks around 2003.

Match Rating: A-

Wednesday, May 29, 2024

Mumeijuku 08/02/2008

     (Written by jom)

    I'll be honest; I need a break from Onita Pro. Not a long one, but a break nonetheless. I really love the promotion, and I've enjoyed writing about it so far, but at this point, I've done four straight Onita Pro posts. I'm a little tired of writing about it, and I'm sure you're a little tired of reading about it. Luckily, Hasegawa's got me covered.

    If you're reading this and somehow out of the loop, diamond in the rough promotion Mutoha has been doing online sales for close to a year now, after myself and a bunch of other complete nerds practically begged them to start selling matches to foreigners. Beforehand, getting our hands on Mumeijuku/Mutoha footage was extremely difficult, mostly relying on YouTube uploads and the rare case of someone getting their hands on a DVD release. However, through Hasegawa (an editor with ties to Mutoha along with other indie promotions), we've finally been able to get direct access to a plethora of footage (mostly from Mutoha, but also a lot from indies spanning four decades) we would've never seen otherwise.

    I've been meaning to write about some of the footage I've gotten from Hasegawa for a long time. Sadly, the beginning of the online sales coincided with my complete loss of motivation for blogging, and I only really got that motivation back through having a focused project in the form of the Onita Pro reviews. I'm back in the zone though, and Hasegawa just started selling this event, so I thought what better show to cover. This is only the fourth show in the promotion's history, back when it was still called Mumeijuku, and the card is absolutely stacked, so I'm excited to dive in.

    One last note before getting into the pontificating. If you have any interest in this event, or would be at all interested in purchasing some of the hundreds of matches Hasegawa has made available in the last year, you can contact him here. I'll be avoiding discussion of match finishes for this post in case this inspires anyone to actually get the show themselves. Mutoha is easily the most interesting and consistently great promotion in the world, and any purchases you make go directly towards supporting the promotion. They've been going through rough times financially and only plan to run one show this year, so show some love and maybe we can convince them to run one more. That's all the begging from me. Onto the review!

Daisuke Kamata vs. Leonardo Takatsu

    Leonardo Takatsu? Cool guy! I've seen maybe two full Takatsu matches in my lifetime along with clips from Occupation, but he's always seemed like a worthwhile judoka. Meanwhile, I've never seen a Kamata match before. I've definitely got a few, but I've just never sat down and watched them. All I actually know about him is that his retirement match against Syuou Fujiwara is apparently amazing. That's really all I have to say about either guy.

    Similarly, I have very little to say about this match. It's a fine match! Just not in a particularly interesting way

    Kamata brings very little to the table here. He works this like a young boy (he's only two years into his career and has only worked 10 matches before this, so it makes sense), throwing kinda worthless forearms and doing very basic grappling. He also initiates a lot of strike exchanging, and I grew tired of that pretty quickly. However, Kamata's basic grappling is still good, and Takatsu does a damn good job of making the grappling a lot more interesting. He works almost like a rookie different style fighter, rough around the edges when it comes to execution but still able to do a lot of really fascinating work. His leg picks and hold transitions in this match are all great, and he does some nice matwork throughout. He also throws some really loud chest chops, so that helps make the constant strike exchanges more bearable.

    As a whole, this was a solid outing. I wouldn't say this is something you should go out of your way to see, but Takatsu's definitely someone I'm going to need to keep more of an eye out for.

Match Rating: C+

Hideya Iso vs. Kosei Maeda

    Now this has a lot of potential. Here's two of the founding fathers of Mumeijuku, battling it out for the first time ever. Iso is a real mystery. I have no idea how he actually got into pro wrestling, who trained him, or even when he first debuted. The first Iso appearance we know of is in a tag match on a Bungee Takada produce (which Hasegawa recently posted to YouTube! You should watch it, the match is great). His second appearance, and I'm not making this up, is in the main event of an Onita Pro show in Korakuen Hall. Sadly, we won't be getting to cover that show as it was untaped, but I've seen a photo that confirms he was there. I also know he was originally affiliated with a group called NCL (couldn't tell you what that stands for). One day, I'll actually start asking around to find out who Iso is and how he started his career like that, but for now, we're all in the dark.

    Maeda, meanwhile, is a lot more of an open book. He's one of those guys who you could find pretty much everywhere on the indie scene in the 90s and 00s. He used a ton of masked gimmicks (including all of the Tokai Bushidos) and tended to do fun juniors work. However, according to people like GENTARO, Maeda's greatest happiness was found doing visceral matwork wrestling as himself. Considering that, it's no surprise that Maeda is considered just as vital to the Mumeijuku/Mutoha ethos as Hiroshi Watanabe. Those two were the architects of the in-house style, a style that persists to this day, and Maeda was the staunchest defender of the deliberate grappling and patient flow of the promotion's marquee matches. He's someone that secretly stood head and shoulders above the majority of the wrestling world in terms of pro wrestling IQ, and Mumeijuku was the one place to give him a chance to show that off.

    This match feels special. 

    It's weird, because as I mentioned at the start, I came into this with the belief that the match had a lot of potential. I already knew they could deliver, and that they most likely would. And yet, I still didn't set that bar high enough, because this match clears the bar by a mile. From the first time Maeda and Iso lock up, there's a magic in the air. A feeling that these two fully understand what to do, that they subconsciously have already planned this match out beat for beat. That's what this match kind of feels like. It's natural, but in a perfect sense. At no point do I watch this match and feel like I'm watching pre-planned spots, but everything just goes so well that I almost can't imagine it being anything else.

    Mumeijuku's ideology, at its core, is human struggle. It is a battle of the body. It is a challenge to see how far the will can guide the vessel, and how much one will can endure being battered by another. It is an ultra-traditionalist view of professional wrestling, one that relies almost exclusively on the ability of the wrestlers to convey pain, struggle, and fortitude entirely through physical combat. This match is Mumeijuku. Every hold is wrenched, and every counter is tight. Everything in this match is a struggle. Nothing in this match is earned without effort. Iso and Maeda grunt and pull and rip each other apart on every hold, every transition, every single little moment. It's all a fight.

    There's a moment pretty early on that feels like a strong statement of what the match is as a whole. Iso, in an attempt to take control quickly, goes for a double leg takedown. It's an easy way to gain a strong foothold, and it's the type of move that you'd see executed effortlessly in a lot of matches. Iso does this when Maeda is still at relatively full strength, without being stunned or inundated in the slightest. As such, Maeda punishes him for this, first simply shutting down the takedown attempt, then carefully twisting Iso's body around, before finally locking in a deep side headlock. It's a strong mood-setting moment for the match. Nothing either man does in this match will be done with ease or without backlash. If you want to accomplish anything, you have to fight. You have to create opportunity rather than hope for it. You cannot hope to win a battle without putting yourself through one.

    I tend to avoid talking about professional wrestling philosophy and things of that nature because it feels like a slippery slope. Simply observations turn into grandstanding, which turns into making a fool of yourself. It's not hard to start off with a genuinely good point and lose it in a subconscious attempt to create something bigger than the point itself. I'm fully aware of this. I still think this philosophy talk is incredibly fitting and important here though, because I don't know if I've seen many other Mumeijuku matches that feel so representative of the promotion's philosophy, as well as why I enjoy said philosophy so much. Off the top of my head, GENTARO/Watanabe and GENTARO/Arai are the only matches I can think of that truly fit the bill. Maeda/Watanabe from the first Mumeijuku show ever is within the realm, but this feels like such a strong piece of work that it blows that match out of the water.

    I feel almost uncomfortable giving this match the grade it's getting. This is the second match on a five match show. This is a match I've only ever seen once. It feels wrong to give it a score this high. Truth be told, part of me wants to take that last step, too. I'm not going to, because I need to give this at least one more watch a few weeks from now when I've cooled down on it. At that point, if my feelings remain the same, I'll probably pop back in here to make the appropriate change. Regardless, what a god damn match. What a god damn match.

Match Rating: A

Daisuke Masaoka, Shun Mizuno, & Kazuma Nishi vs. Shota, Masashi Takeda, & Kazuhiro Tamura

    So... where do we go from here? How about Tokyo vs. Aichi BITCHES?! This is a STYLE-E vs. DEP match, and if you read those two promotion's names and got excited, congrats! You are one of the probably twelve people that would pop for that. I popped for it though, and that's all that matters to me. 

    For everyone that has a life, STYLE-E was the pro wrestling promotion started by all of Kiyoshi Tamura's trainees in the early 2000s. A lot of staple indie guys of today's scene got their starts there, primarily Tamura trainees like Masashi Takeda, MJ Paul, and TAMURA (Kazuhiro, no familial relation to Kiyoshi), along with guys like Shota who just went through the pro wrestling training aspect of U-FILE CAMP. Nobody seems to actually know who was running the U-FILE pro wrestling classes when Shota trained there, but timeline-wise, my bets are on TAMURA and AKINO. 

    Meanwhile, DEP (full name Daiwa Entertainment Pro) is a promotion started a few years after STYLE-E based in Aichi. Lots of the more popular Aichi workers nowadays spent their early years in the promotion, including Michio Kageyama, Daisuke Masaoka, and Toru Sugiura, just to name a few. Mizuno and Nishi are two guys that also got their starts in DEP, albeit neither of them stuck around in wrestling for long. This is actually the first time I'll be watching either of them, and considering Aichi seemingly had a machine printing out good wrestlers like clockwork around this time, I'm excited to see how they fare here.

    God, this match rocks. Really, it's perfect way to follow up the last match. Instead of trying to match Iso/Maeda in Mumeijuku-ness, these six stick to what they know best: super high energy juniors work. This is easily one of the most accessible Mumeijuku/Mutoha matches I've ever seen. The DEP guys and the STYLE-E guys have prebuilt heat simply from representing two different promotions, and they do a great job of maintaining that heat while keeping everything moving at such at fast pace.

    The DEP team really show out here in a big way. All three do a great job, all in different ways. Mizuno is a pudgy rookie and he works exactly how a pudgy rookie should work: lots of yelling, lots of spears, and lots of diving headbutts. It was one diving headbutt, but considering how low the roof is in Nishichofu, that's still a lot of a diving headbutt. Nishi is equally impressive, coming in with blatant Masaaki Mochizuki ripoff gear and working like a guy that studied Mochizuki tapes without actually learning karate (but in a good way). He throws a bunch of hard kicks and lets loose with some big forearms. He's probably in the match the least, but I appreciate everything he brought to the table. Masaoka is easily the star of his team though, and maybe the whole match. As someone that's really only see Masaoka working as a deathmatch guy, seeing him do lightning-quick juniors work with full commitment and perfect execution is pretty stunning. He's blatantly inspired by TAKA Michinoku, and honestly? If TAKA ever brought him into K-DOJO as TAKAcito, I'd buy into it. He feels like the next coming of the guy, and does a ton of really awesome work outside of the TAKAism too, like a wild sliding knee strike and a beauty of a moonsault.

    The STYLE-E team is equally impressive. Even only three months into his career, Shota already has pro wrestling down to a science, hitting everything so smoothly and positioning himself perfectly for every spot he's involved in. To be this dependable of a hand with such a short amount of time as an actual wrestler is absurd, but of course Shota's the one to fit the description. Tamura and Takeda are both in the zone just as much as Shota is. They're rattling off their respective spots like nobody's business, and Takeda even gets to pull off some new moves, like a weird double underhook powerslam I've never seen him do before or since this match. I guess he decided to leave it in the workshop after this night. It was a cool move though, so he should bring it back. The best work the STYLE-E team does in this match is easily their tandem moves though. The three have a great sense of chaining moves together, and even hit the KDX pose with the STYLE-E hand sign. If you're gonna be a trio of dominating juniors workers trying to break down a team of plucky upstarts, you might as well take lessons from the best of the genre.

    I was ready for this to be a pretty good match. A decent follow-up to the potential classic that happened before it, mostly worth talking about because of how fascinating it is to see FREEDOMS main eventers Takeda and Masaoka squaring off before either of them were even in the deathmatch world, let alone six years before they'd face off in their current home promotion. However, this really overdelivered, and helped to reset the show as a whole. A vital match for the card, and a kickass match on its own.

Match Rating: B+

Ken Kataya, Bungee Takada, & Fugo Fugo Yumeji vs. Diablo, Kaoru Nemoto, & Kazuhiko Matsuzaki

    From six juniors to six heavyweights. We're pulling out the big guns here, as trio of general good guy attitudes Kataya, Takada, and Yumeji take on the dastardly Diablo, Nemoto, and Matsuzaki. Is Matsuzaki that evil? I don't feel like he usually is, but he's teaming with two notably evil guys here. Maybe he's moonlighting as a bastard. I think I've talked about everyone in this match before, so I'm not gonna do it again. Just know I think all six of these guys are cool, and this match is, on paper, pretty sick.

    Paper reflects reality, because this match is, in fact, pretty sick. It's incredibly "heavyweight" styled wrestling, so how much you enjoy this match probably depends on how much you enjoy that type of work. I've somewhat grown tired of the style over time, but these guys keep it interesting and do a lot more work than just heavyweight stuff, so it keeps me entertained throughout the runtime.

    The heel team is pretty awesome here. Nemoto is the weakest link, throwing some not good hammer fists and being a little underwhelming at first, before throwing a couple good punches and reeling me back in. He probably does the least outwardly interesting work of the three, but his work is still consistently solid and he's a nice addition to the team. Diablo is the main bad guy of the three and lives up to that position well, stomping and kicking Takada's arm and constantly bending the rules in his favor. He also has a real nice lariat and he hit it a good few times in the match, so I was happy. Matsuzaki is the highlight of his team though. Matsuzaki is kind of the ultimate reliable hand, working for over thirty years without losing much of a step. All of his execution is crisp, and he knows exactly when do what he does. He wrestles like he's got eyes all over the ring, and this was another textbook performance from him. He also throws really awesome strikes so that definitely helps. 

    The faces also contribute some great stuff here. Takada spends most of the match getting his ass kicked, but he gets a few opportunities to fight back, throwing some nice kicks and just generally doing good work. Kataya is a little rougher around the edges, but he's got some nice fire and his bigger bombs all rule, especially his piledriver. Fugo is definitely the most notable guy from the face side of the ring, entirely because he only comes in to hit big moves and be cool. His house of fire spot in the match entirely consists of him throwing headbutts and hitting backdrops. There's not much else to say. What more could you want?

    I think that this is definitely a step down from the last match. While the last match started strong and kept escalating to bigger moves and spots, this match was just generally solid for the entire runtime. I did enjoy all of the work in the match and I'm never unhappy about getting to see guys like Matsuzaki, Diablo, and Fugo, but it wasn't anything you'd need to see.

Match Rating: B-

2/3 Falls: Shigeo Kato vs. Hiroshi Watanabe

    The main event is here. On one side, you have Hiroshi Watanabe. The ace of Mumeijuku. The king of the style. The bastion of everything the promotion stands for. On the other, Shigeo Kato. Another person that has strong feelings for more traditional wrestling, but in an entirely different sense. Kato is a heel down to his bones. A man who embraces the villainy of old. If Watanabe is the last believer in the classic Japanese style, Kato is the final follower of Ric Flair-esque territory technical heel work. In a way, there's no two men more similar in the Japanese indie scene at this point than these two. And at the same time, they couldn't be any more different.

    The match reflects this pretty damn well. Kato and Watanabe both stick to the essentials of pro wrestling, taking weapons from the arsenals of the 60s and 70s, while still feeling like entirely unique individuals. If Iso/Maeda was a battle of physical endurance, then this match is a lot more concerned with mental fortitude. Rather than being a back and forth contest of two men trying to pick each other apart, this match is all about Watanabe's will to survive Kato's onslaught.

    Kato is a total bastard in this match. Early on, he's cheating at any and every opportunity, raking and gouging the eyes while going for cheap shots and quick tricks. The earliest lockup in the match ends with Watanabe against the ropes and Kato raking his forearms across his face, and that kind of petty work just never goes away. Kato, all throughout the match, kicks at Watanabe's face. It's never really one big moment when he does it. Instead, they all happen right before or after a more notable spot, or as a passive action in-between two larger actions. They don't do a ton of damage, nor does Kato probably want them to. They hurt just enough to pester and frustrate Watanabe, to drive home who's in charge.

    Because of all those little bug bites, Kato's real stingers feel much bigger. When Kato starts drilling Watanabe with piledrivers, it's not just a noteworthy moment because the piledrivers look great. The piledrivers are exclamation points at the end of a long paragraph of torture. Torture that, as the match goes on, becomes more and more targeted. Kato goes for the leg pretty early on, but somewhat abandons that target to instead go for every part of Watanabe's body. After the first fall however, Kato's mentality changes, and he very quickly starts shooting for Watanabe's left leg. There's a ton of super creative work here, from some awesome rule-bending involving Watanabe's boot to Kato's toe kicks transforming into shin kicks. The bombs of the match also morph into leg targeting. There's one spot on the outside of the ring that I really wish I could talk about, but it's the type of moment you just have to see for yourself. It's been a long time since I've seen a spot where borderline-parodic screams of pain like the ones Watanabe let out feel entirely earned.

    Speaking of Watanabe, what a guy. In the face of Kato's rule-breaking and disrespect, Watanabe stands firm on his beliefs. He fights back with incredible displays of athleticism and conditioning, tight submission work, and a fiery spirit. There's something incredibly endearing about Watanabe's work. I've heard friends describe him as a poor man's Inoki, and I don't think that's entirely inaccurate, although it certainly has some negative connotations to it. Watanabe is, at his core, an Inokiist. Not in the Twitter buzzword kind of way, but in the real kind of way. He's much closer to Yuki Ishikawa than he is to Kazuyuki Fujita. Watanabe is a firm believer in the power of fighting spirit, of standing your ground in the face of insurmountable odds and never saying die. It's a goofy spot, but every single time I see Watanabe get into his "take a swing wise guy" stance, I get the biggest grin across my face. Watanabe fights for a professional wrestling that doesn't exist anymore, and Mumeijuku is his only refuge to embrace that wrestling in full.

    This match isn't perfect though. I have some critiques, albeit not strong ones. The first fall of the match, while really good, does feel a little loosely worked, especially compared to Iso/Maeda. The finish for that fall also comes pretty abruptly, and I'm not sure if I love that abruptness (the crowd seemingly agreed with my mixed feelings based on their response to the fall). The second fall is pretty much perfect to me, so I have nothing to say there. However, I do think the third fall ever so slightly betrayed the previous one. I understand why it's worked the way it is, and I do think it's still really good, but if the execution had been slightly different, I'd be a lot higher on it. Also, I actually enjoyed the way the match ended, although I already know some people who have issues with it.

   Overall, this match, even with those faults, was great. Kato and Watanabe tapped into the pro wrestling they excel at, and they both played their roles incredibly well. The two have a rematch a few months later, and I'm praying that Hasegawa is able to unearth that show in the future. Just based on this match, I know they've got it in them to really craft together something monumental.

Match Rating: A-