Sunday, October 13, 2024

Spitball Reviews #6

         (Written by jom)

    A matchup that's happened so much, the fans in Japan gave it a nickname! "Aka Oni v Ao Oni", or red demon (Tababa) versus blue demon (Ando). Pretty fitting name in my honest opinion. Ando and Tababa are two of the best tubby crowbars in a modern Japanese indie scene shockingly filled with quality tubby crowbars. With how the industry in general has progressed, you'd think that type of wrestler would be a dying breed, but there's inexplicably more of them around than anyone knows what to do with. These two are given ten minutes to beat the tar out of each other in front of a small Mutoha crowd, and there are very few people more qualified for that type of environment than Ando and Tababa. Even if I've referred to them both as crowbars and demons, they're not the exact same wrestlers, and the little changes in execution between the two are really where this rivalry shines. Ando is an incredibly labored wrestler. Everything he does feels heavy and strained, every kick taking so much power from Ando that it causes his whole body to move with his leg. A universal human experience is every person's first time swinging a large stick. We've felt our own bodies move almost involuntarily, rotating with as much force as possible to send that stick to high heaven. Masao Ando has large sticks for limbs, and he's doing his damndest to swing them directly into the head of Tababa. On the opposite end, Tababa is a precision fighter. Every strike lands with all of the force focused on the sharpest point. When he kicks, the point of his boot is what connects with Ando's ribs. When he knees, the kneecap is what flies into Ando's gut. This isn't an exact summation of his striking, but it's clear that's what his intent is. Ando is full force everything, and Tababa is concentrated power. Beyond all of that pontificating, this is just a great brawl of a shoot style match. Ando slams Tababa hard multiple times throughout the match and nearly breaks his neck with a german suplex, and Tababa's unrelenting with his hyperextending holds and kick flurries. With many matches, the action builds until it boils over and turns into something uncontrollable. This match exists in a state of being boiled over from bell to bell. An amazing display of how awesome wrestling can be when two guys really work like they want to kick each other's asses. 

Match Rating: A-

Ryo Tamiyasu vs. Junpuku Yamamoto (J2K 09/23/2003)

    Ryo Tamiyasu makes his official return to pro wrestling. I've actually covered his initial return as Riki Senshu on the blog before (in one of my favorite posts from last year), but the name "Ryo Tamiyasu" hadn't been listed on a matchcard since his retirement until now, so there's the official part of it. Any time I watch work involving the J2K guys, I'm always fascinated by the commonalities of their work - the little touches that link all of them back to Masanobu Kurisu. Tamiyasu and Yamamoto are two of the strongest examples when it comes to Kurisu's influence on his trainees. Both love to vocalize. Both have the execution of basics down pat, and aren't afraid to rely on those basics instead of pushing themselves to "innovate" or needlessly change their offense up. Both turn up the heat by introducing more force into their movements. As such, this match is the tightly-worked, hard-hitting affair that I tend to love. It clocks in at just under ten minutes but manages to properly tell the story of a high stakes main event without feeling rushed or forced. Tamiyasu's punches and Yamamoto's uppercuts regularly have audible connection, and an exclamation point is placed at the end of every movement with both men's yelling and shit-talking. Looking beyond all the smaller detail work and connections to Kurisu, both are just so awesome at throwing bombs, especially in a match where the bomb-throwing is built so well considering how little time they use to build it. Yamamoto's piledrivers are disgusting and reckless in the best way, and Tamiyasu's out-of-nowhere northern lights bomb completely blew me away. Maybe you could complain about a match this short having such a climactic-feeling finishing stretch, or you could point out the one or two times where the men could've tightened up the match structure and spacing between work. I won't though. This was great, a total blast of a watch and further proof that Kurisu built an army of monster workers throughout the 90s that'll never truly get the appreciation they deserve.

Match Rating: A-

Masakazu Fukuda vs. Masaaki Mochizuki (WYF 08/04/1998)

    The key singles match of the endless WYF vs. Buko Dojo rivalry. The feud kicked off in early 1997, and here we are over a year later. Karatekas hold a grudge. Rather than being a different style fight, this ends up more as Fukuda and Mochizuki successfully predicting the juniors style of the 2000s. Both men are really talented and know how to get into their spots well, and they pull off a ton of little counter sequences, none of which ever go so long that it loses the magic. Mochizuki is a monster kicker who's gone from Kitao's poster child for his karate revolution to a truly masterful hybrid junior. Fukuda fights back against Mochizuki's quick feet with real mat supremacy, grinding him down with arm holds after a mishap results in Mochizuki slamming his arm into the ring post. Does the limb work lead anywhere? Not particularly, but it fills time well and never goes too long as to require some sort of bigger payoff or heightened attention to selling. Honestly, as I write this, I wonder why I loved this match so much. There's so many things about this match that I hold against matches that occurred in the last five years. Limb selling that goes nowhere? check. A somewhat stupid opening spot? They did the double dropkick, so check. An abrupt no-sell? check. On paper, this match has no right getting as much love from me as it does. I think what makes this match different from many other matches to feature these same tropes is not only that this match predates many of those matches by multiple decades, but also that these two execute these spots so well that I really don't care. The no-sell is especially forgiven, as a Mochizuki DDT is immediately no-sold by Fukuda into a deep armbar. There's a quickness and urgency to it that takes it from a corny "I power up through fighting spirit!!!" shitshow and turns it into a genuine burst of energy at the sight of a perfect opportunity. I'd say this is a great match if you turn your brain off, but it's honestly great enough that the brain can stay entirely on and still find a ton to enjoy here. I pray that I one day get to peek into the reality where both these guys found a home in a more fitting fed in their later years like Battlarts or ZERO1. This type of work would've done them very kindly.

Match Rating: A-

Hiroshi Watanabe vs. Phantom Funakoshi (SGP 05/04/1998)

    Is this the best match to ever happen at a flea market? At least within SGP's flea market show history, there's a few contenders, like the great space war where one of the Brahmans breaks an incredibly expensive Astro Boy statue, forcing Great Sasuke to buy it and use it in the next great space war. Still, this has to be the standout match of that catalogue. Watanabe is a Kotetsu Yamamoto trainee and Funakoshi is an Inoki idolizer, so they deliver the type of technical masterclass that would've blown a lot of people's minds if it didn't happen in front of passively-interested passersby. It feels like a higher level midcard match ripped right out of early 1980s NJPW, with incredible displays of body control like Watanabe's awe-inspiring escape from a knuckle-lock, and a real smorgasbord (I should have to pay a tax for using this word) of slick counters for holds and even slicker counters for counters. The work both guys put into all of their holds is laudable as well. Funakoshi spends a solid section of the early match trying his damndest to maintain a side headlock, and the way he rotates his body on the ground to keep Watanabe away from breaking the grip is immaculate. They stick to the grappling for a solid 2/3rds of the match, but once they get rolling with everything else, the quality stays just as high. Both men throw out some really great suplexes, like Watanabe's textbook german or Funakoshi's super impressive uranage. Watanabe even goes to the top rope and hits a crazy looking diving splash for a close 2.9. I try to avoid just listing moves as much as I can, but I honestly don't know what else to do with this match outside of repeatedly stating how perfect the work is. It's a match displaced out of time, meant for a raucous Korakuen Hall in 1982 instead of a flea market sixteen years later. It's no wonder that Watanabe would lead the charge with high-level grappling in the 21st century with Mumeijuku/Mutoha, and it's honestly a damn shame that Funakoshi never got to work there before hanging up the boots earlier this year. This one's available from Hasegawa for only $2. Bite the bullet and enjoy what may be the best technical wrestling match of 1998.

Match Rating: A

MIKAMI vs. Kuishinbo Kamen (Kamen Produce 12/15/2010)

    Kuishinbo Kamen's mask has angry eyes for this one. You know it's time to get serious. MIKAMI and Kamen actually have a ton of history, producing some great work in the 90s as both partners and opponents. This is their first time meeting in the ring since Kamen became Kamen, and I guess there was a score to settle? Kamen is an entirely different beast than usual in this match. Gone are the bits and goofs; say hello to Great Kabuki-style uppercuts and punt kicks. This is one of those real great juniors matches that pretty successfully blends a lot of different work together thanks to the talents of both men. MIKAMI and Kamen seamlessly flow from clean and pretty grappling to gritty punching and slapping to high octane juniors sprinting, all while maintaining a great pace and properly escalating everything. MIKAMI gets a busted mouth from all the Kabuki uppercuts and while he never really responds with equivalent violence, he more than makes up for it with massive bombs, like the ludicrous spot on the outside you really need to see to believe. The fans being so behind Kamen for the entire match is almost shocking considering his viciousness, albeit it makes complete sense. This is Kuishinbo Kamen's arena. These are Kuishinbo Kamen's people. Better to cheer on the devil you know than surrender your hopes to the hot guy you don't. Luckily, MIKAMI never tries to go for a sympathetic babyface-in-peril angle, and relies entirely on himself with tricked-out juniors work and a great mind for countering. His flying codebreaker is such an awesome move, easily the best execution of that move I've ever seen and perfectly combo'd with one of his always-great schoolboy pins. Speaking of schoolboys, the cradle rush near the end of this match is so great, and truly works here as opposed to a lot of other matches with this type of spot. MIKAMI and Kamen are trickster juniors and have been for their entire careers. They've won tons of matches with roll-ups and cradles, so out of everyone to spend a minute going for just those, these two are the most apt for the occasion. Even with some moments of dead air, this feels undeniable to me. A wonderful encounter, the type that makes me long for the reality where these two faced off at their physical peaks around 2003.

Match Rating: A-

Tuesday, October 8, 2024

Spitball Reviews #5

        (Written by jom)

    Kingdom Ehrgeiz is the MMA promotion originally known as the shoot style fed Kingdom. Kozo Urita is an unmasked Tiger Shark. This match takes place under TWF rules, which is basically UWF rules but with three minute rounds. I think that's all the explaining I need to get out of the way? Anyways, this was cool. It's a shoot style match between a Kiyoshi Tamura trainee and a Satoru Sayama trainee, so that's probably not the most shocking news in the world. It's interesting how both guys really fall into those categories in the match. While both are capable strikers, Urita's strikes land with a lot more oomph, and all of his knockdowns come from his striking. At the same time, Okubo tends to outclass Urita on the ground, hunting for armbars and triangle chokes while also pulling out a great capture suplex for a down count early own. The match progresses pretty naturally and has an awesome ending stretch, including a random American (probably an MMA fighter on the show) being heard in the background, seemingly convinced this is a shoot and very confused by the pro wrestling decisions made by both guys. This would be a lesser match in UWF or UWFi, and isn't even the most impressive thing in 2024 when HARD HIT and even GLEAT have hosted better matches. Still, I enjoyed it. Newly-discovered footage of Tiger Shark is something I'll always happily watch.

Match Rating: B-

First Tiger Mask & Toshio Fujiwara vs. Satoshi Kobayashi & Hayato Sakurai (Fujiwara Festival 12/05/2004)

    These "let the martial artists do some pro wrestling" type matches have always fascinated me. They're a peek into the general philosophy towards wrestling as a combat sport in Japan, compared to how it is in America. When MMA fighters have made the jump to pro wrestling stateside, many of those fighters have been derided by MMA fans and looked down upon by certain wrestling fans. There's a real "stay in your lane" kind of mentality from both sides of this stupid war between two of the most annoying fanbases in the world. In Japan, a lot of people seem to have a lot more respect for both forms of entertainment, and workers from both sides getting to test the waters is generally appreciated and cheered on. There's an acceptance of both being individual sports, but also a clear understanding of the constant and objectively vital crossovers between the two over the last hundred or so years. Pro wrestling birthed MMA and all that noise. This isn't meant to be a history lesson, nor is it meant to be an "America sux, Japan number one" think piece; it's just an observation I've had many times being put into writing. Anyways, Sayama comes out and his nameplate says "former WWF Junior Heavyweight" on it which is very funny. A real light-hearted joke for a light-hearted match. There's a handful of serious kickboxing-type exchanges (and Satoshi Kobayashi strikes me as the type of guy who would've done great in some serious pro wrestling), but this is more about popping the crowd with old man Fujiwara antics. The pro wrestling Fujiwara is the guest referee and he's having a fun time too, throwing around kickboxer Fujiwara for his disrespect and sharing some alcohol with him. Is there much else to say about the match? Not really! It's a deeply unserious affair, but one I had fun watching nonetheless.

Match Rating: B-

Riki Hyakumangoku vs. Chindeka Kizoku (KIW 12/12/2015)

    I've tried to stop myself from context-dumping at the start of match write-ups, as I've done that so much in the past and it doesn't tend to read well. However, I feel like this requires context. Kansai International Wrestling is potentially the first uni-born pro feds, predating groups like Guts World and SHI-EN by multiple years. JWA Tokai went pro first, but Tokai was an amateur group and not a university one, so KIW takes that crown. Hyakumangoku and Kizoku are day one KIW guys, with both working the first KIW show in 1999 and continuing to work even to this day. Hell, they just faced each other again last year! Both are tribute acts too, with Kizoku being a Flair idolizer, and Hyakumangoku unsurprisingly working like Riki Choshu. I came into this expecting the match to just be a fun little thing, with both guys doing half-hearted tribute spots and the crowd happy to cheer anything at all. That's how a lot of these matches go! This was not that. There was nothing half-hearted about this. Both men were so committed to their act that it kind of blows me away. One of the most striking things about the match was how great the execution was. It wasn't just great execution either. It felt like the type of movements you'd see decades prior, with lots of focus on proper limb placement and working their way into maneuvers rather than just executing them. There was still some fun work throughout the match, like Kizoku repeatedly bribing the referee into breaking up Hyakumangoku's holds, and the eventual payoff of Kizoku running out of money was pretty spectacular. There were hard lariats, gritty elbow-grinding legwork, and even an incredibly hot finishing stretch. Honestly, I know these two have it in them to do something truly spectacular, just based on the match here. As it stands, this is still borderline great.

Match Rating: B+

Asian Cougar, Masked Halcon, & Tokai Bushido V3 vs. Tomoya Adachi, Spider Warrior, & Heaven (ZIPANG 03/06/1998)

    Before I even start talking about the match, what a venue. From my understanding, this was the only time a wrestling event ever took place in Ebisu East Gallery, which really sucks. This would've been a cool small venue for a lot of the indies of the time to hold shows in. At least ZIPANG got to make their debut on such sacred land. They also made a great choice for their main event; this rocked! This was six guys with a lot of love for and training in lucha libre getting to work a big lucharesu fireworks display. Like many of the other notable lucharesu tags of the era, everyone got their own moments to shine. Cougar and Adachi were unsurprisingly the biggest standouts. By 1998, Cougar is dangerously close to figuring out the perfect spotfest formula, and a lot of the spots he pulled out here would continue to appear for the rest of his career. Adachi was similarly far along in his own formula, albeit he would continue to rewrite said formula for the next 26 years. They only got the chance to face off once in the match, but their encounter was probably the cleanest and most explosive of the whole bunch. Bushido very nearly earned a namedrop alongside Cougar and Adachi, as he was pulling all of his spots off perfectly, including hitting one of the best rider kicks I've ever seen him do. Spider and Halcon served similar purposes as trusted hands with highly developed basics, and each got to pull off their own greatly executed running attack at least five times (Spider's dropkick and Halcon's flying cross chop). Heaven was probably the least of the six, but he still managed to do some great sequences with Cougar as the two Hamada trainees and hit one of the coolest outside dives of the match's customary dive train. Outside of going spot-for-spot, there isn't much else to say. There were moments of roughness and ending the match with the not-so-interesting pairing of Heaven and Halcon probably wasn't the best move, but this match was a lot of fun and I'll probably revisit it many times in the future.

Match Rating: B

Ryuma Go & Masahiko Takasugi vs. Masashi Aoyagi & Mitsuhiro Matsunaga (Pioneer Senshi 03/15/1990)

    JCTV channel, please go back to uploading. You posted Battlarts and W*ING in 1080p. You gave us previously lost matches like this. Please come back, we miss you... Anyways, here's Pioneer Senshi! A different style tag! Wahoo! This match, at its best, is a Masashi Aoyagi showcase. Aoyagi is a true monster for the first few years of his career. He's a monster for his entire career, but the early Aoyagi matches feel like extended executions. He's in full spiritual black hood here, as he lays into Go and Takasugi for nearly 20 minutes with full force kicks to the face and ribs. He also blades pretty early on and we get to see the always great visual of a white gi stained red. Ryuma Go is his primary dance partner, and while Go can't fill Onita's different style shoes, he can certain fit his own pair. He's solid enough early on, locking in counter holds and going for the occasional strike or throw, but it's only after he starts bleeding that he really excels. Go's a very rigid wrestler, with jerky and stiff movements, but his movements become a lot more sympathetic when his face is covered in blood and it looks like he's collapsing from both the pain and the blood loss. Matsunaga is a good sidekick for Aoyagi. His kicks don't land as well and he's a little too willing to play the submission game for my liking, but he's still an Aoyagi-trained karateka. And then there's Takasugi. Masahiko Takasugi is a bad different style fighter. As a wrestler in a different style fight, your job is to A. sell like a madman, and B. take advantage of every opportunity to the highest extent. You should be a victim. You should fight like hell. Masahiko Takasugi generally doesn't sell much and constantly tries to put on holds. For all of Go and Aoyagi's awesome blood-filled brawling, Takasugi is happy to lay on the ground with Matsunaga for minutes on end, applying worthless double wristlocks and heel hooks. He takes a few moments to show that he could be good if he wanted to, hitting an admittedly mindblowing backdrop and pulling off a great hot tag where he full force stomped Matsunaga's head at least 20 times. Those moments are a fraction of his whole performance though, and he's in the ring much more than Ryuma Go. As a whole, this just ends up being pretty damn good. If Go had a better tag partner, this could've been something really special.

Match Rating: B-