Thursday, July 11, 2024

Spitball Reviews #3

       (Written by jom)

    Masao Ando is secretly one of my favorite members of the modern J-indie crowbar collection. At his best, he's on par with Tababa as a rough shooter with a ton of character and violence. He's not really in full-on fighting mode here considering his opponent is a guy in a cute little mask but he still gets a ton of chances to deliver the goods. He hits lots of hard kicks and big slams blended with some pretty fascinating choices, like fighting back in a strike exchange by kicking Okonomiyakida's arm. Everything Ando does has such a great feeling of weight too. His soccer kick is strong enough to actually push Okonomiyakida forward on connection, and all of his body slams look like they could put a hole in the ring. All of his bombs really feel like bombs. Okonomiyakida exists too I guess. He does next to nothing of particular interest but all of his work is fine. I won't ever complain about a glorified Ando showcase match though. Fun stuff all around.

Match Rating: C+

Kazushi Miyamoto vs. Kotaro Nasu (Apache Pro 07/25/2012)

    The resurrected Apache Pro is... bad. I hate to say it! Apache Pro during its initial run is a super fun indie fed, clearly a proto-FREEDOMS with a stronger focus on hardcore rather than deathmatch (which I prefer greatly) and a bunch of awesome indie guys like GENTARO, Keita Yano, and others populating the card. This is an entirely different Apache though, with Kanemura back at the helm following his sexual harassment scandal. The air in the promotion is murky and a real feeling of guilt permeates through basically everything. Most of the wrestlers seem like they're sorry to be on the card. Still, there're some real hidden gems from this period of the promotion, including this match. Nasu and Miyamoto are a real money pairing: a quick, plucky shooter junior and a 'roided up powerhouse wrestler. They work the match exactly as they should. Not a single strike exchange in this match is one-for-one. That is, at no point do the two actually "exchange" singular strikes. Miyamoto will throw a big chop or slap and Nasu will respond with a barrage of palm strikes or kicks. Nasu will throw everything he can at Miyamoto as much as possible while Miyamoto just needs one big hit to steal the match back in his favor. Miyamoto comes off as the ultimate professional wrestler here. He's got a ridiculous tan, muscles on top of muscles, and every real momentum-shifter from him is decisively pro wrestling. There's this wonderful moment where Nasu finally gets a successful combo off and puts in a tight armbar to try and tap Miyamoto out, only for Miyamoto to power up and hit Nasu with a real head-bouncing slam. In this moment, Miyamoto sees the dazed Nasu and smells blood in the water. In this type of situation in somewhere like the UFC, the guy on top would rush to rain down punches or hammerfists. Miyamoto is not an MMA fighter (take one look at his actual MMA record and that's pretty damn clear), so instead he yanks Nasu to his feet and hits him with an even grosser powerbomb for a nearfall. Add onto all of this a genuinely sickening finish and you've got yourself a damn good match. There're a few Apache Pro-related whiffs in it (Miyamoto at one point does a thirty second long delayed suplex which gets no reaction), but the match itself is really undeniable.

Match Rating: B+

Tarzan Goto vs. Yoji Anjo (Rikidozan Memorial 03/11/2000)

    This is a truly legendary clash of assholes. In a way, Goto and Anjo represent the two opposing ideologies of heel pro wrestling. Goto is a monstrous bastard who commits grievous bodily harm on everyone around him for his own satisfaction. Anjo is an annoying dickhead who psychologically torments his opponents for fun. Both are wrestlers that really only care about entertaining themselves, but their methods of doing so vary greatly. Incredible tone setter to start the match with Goto standing in the corner with his arms crossed, deep intent and cruel intentions in his eyes, only for the camera to switch to Anjo doing the same exact pose with the biggest shit-eating grin on his face. Sadly, the match never really lives up to the expectations created by this stare-down. It's a great match, don't get me wrong. Anjo and Goto are in their element, with Anjo being his usual smartass self and Goto responding like a slasher film monster. Goto has a one-track mind throughout, constantly going for headbutts and always beginning his longer strings of offense with a headbutt or two. Anjo's responses include strikes, dodges, and general big brain offense, but more often than not he gets caught up in Goto's onslaught. Where this match falters is the structuring. There are spots in the latter half of the match that feel like they belong much closer to the beginning, and it's honestly bizarre that they were done so late in the match. Anjo getting victimized with big Goto bombs only to slide out of the ring on an irish whip and do the big brain taunt feels so weirdly disjointed. They seem to lose the plot for a little bit before Goto finally snaps and starts to try and kill Anjo with weaponry, which admittedly led to a finishing stretch that helped recover a lot of the lost momentum for me. The post-match is pretty hilarious too, with Anjo finding a random police officer and trying to make him arrest Tarzan Goto for his rule breaking. Do I feel sad that this match isn't perfect? Of course. Do I know that they could've done better? Of course! But this is still two of my favorites ever having their only singles match. I was going to love this no matter what, and they still gave me a ton to love.

Match Rating: B+

Arkangel vs. Ultraman Jr. (PWC 08/23/1996)

    God bless Yoshino and Hasegawa for fishing this out of Yoshino's bin of VHS tapes. PWC in late 1996 began a series of shows known as the Fighting Beer Garden shows, taking place in the absolutely stunning Luna Park with fans sat at tables where they could eat and drink while the matches took place (this served as the inspiration for DDT's own Beer Garden shows). There were shows every single day and Takano somehow pulled off getting a number of luchadores to come to Japan and work the entire series, including Arkangel and Ultraman. The two of them would go on to face off numerous times, but this is (at least according to CAGEMATCH) the first filmed interaction between the two of them. Of course, it's a lot of fun. Arkangel and Ultraman are here to hit their spots in front of a crowd with basically no exposure to them, so all the arm drags and dives get huge pops. It's incredibly surface level pro wrestling but everything is so well-executed and flashy that it doesn't need to be anything else. Ultraman is awesome finding a thousand and one ways to hit an arm drag, and Arkangel does a great job of pulling off big reversals like his sitout powerbomb counter to some sort of Ultraman move that probably would've ended in an arm drag. The whole affair is only six minutes long and doesn't drag for a second. Overall, real fun stuff here. Probably the best type of wrestling to enjoy in a park while drinking some beers with the boys.

Match Rating: B

Kenta Nanami & Jumbo Hara vs. Tessho & Ikki Nomoto (Gamshara Pro 11/23/2012)

    Gamshara Pro... I know very little about Gamshara Pro, just being entirely honest. It's a local fed that exists. We have a couple matches from it. Outside of that, I know practically nothing. I also know nothing about the people in this match. Munenori Sawa appears near the start and seems to give a speech to the fans. I am completely in the dark here. Honestly, I wasn't even going to include this match in the post! It's not anything special, and most of the action is just alright. However, I have to talk about Ikki Nomoto. The other three aren't bad or anything. Nanami hits some cool throws and a nice lariat. Tessho hits a cool lariat of his own. Hara, wouldn't you know it, also hits a great lariat, albeit this one of the leg variety. Nomoto is an entirely different beast here though. He comes in and immediately slaps the taste out of Hara's mouth before throwing stiff knees to his jaw. Nomoto pushes the intensity to the next level anytime he's in the ring, forcing Hara and Nanami to fight for their lives against him. This is real Grade-A liberty taking, the type you really only tend to see in those power imbalance matches from UWF and UWFi. Nomoto's kneel kick looks like it could erase a face, and his Gotch piledriver compressed Hara's neck like a slinky. Is the match as a whole worth watching? No, probably not. However, I'd absolutely recommend at least tuning in to see the type of shit Nomoto does here. It's gruesome and violent in the type of way that makes me wish he expanded beyond Gamshara into somewhere like EXIT. Maybe he was just a big fish in a small pond and would've been eaten alive in EXIT. We have no way of knowing and can only dream of the possibilities. 

Match Rating: C+

Thursday, July 4, 2024

Spitball Reviews #2

      (Written by jom, photo credit to @namjunkzone)

    I feel like it says a lot about me that one of the only matches from this year to pull me in came from two old dudes in a random MMA gym. Fugo is a man that needs no introduction, and Hayashida is such a small figure that I have very little to introduce. He's a veteran of the Kyushu and Kyushu-adjacent indie scenes, and nowadays he mostly wrestles for Jiraiya's "Real Lucha Libre" group. Both of these men are real lumpy crowbars, and as such, there's a lot of rough control-taking in this match. Fugo escapes from a wristlock and yanks Hayashida into a headlock. Hayashida only escapes that headlock by yanking Fugo's leg out from under him. Both of these guys are also pretty broken down, so every bump is slightly off-center and tumble-y, and neither guy wants to bump in the first place. If one wants the other to take a fall, they really have to make them do it. All of that's to say that there's a palpable lack of cooperation throughout the match, which only goes to benefit it as a whole. Beyond the grappling, there's still a ton to love. Hayashida's arm work is brutal, stomping on Fugo's wrist and slamming it into the turnbuckle as hard as he can. Fugo's momentum-shifting headbutt to the chest looks like the type of move a territory Russian would use to cause a hometown babyface to have a worked heart attack, and Hayashida's toe stomps right after remind me of my little brother doing the same thing to escape from any headlock I'd put him in. It's a petty move, really uncalled for, but god damnit it works. I feel like your mileage with this match varies depending on how enthralled you get by two old vets having a slow and mean match focused on the basics. If that sounds like your kind of thing, you'll probably love this.

Match Rating: B+

Kohei Sato vs. Tomohiko Hashimoto (JWP 06/06/2000)

    JPWA having an offer match on a really small JWP show is kind of crazy, let alone that we have footage of it. Sato and Hashimoto are both in their respective REAL SHOOTER gear (MMA gloves for Shooto-ist Sato and a gi for judoka Hashimoto). I deeply respect Fujiwara and Kimura's vision to scout promising talent from a bunch of disciplines, and I wish JPWA lasted more than two shows. I also wish I had more to say about JPWA because JPWA as a concept is much more interesting than JPWA itself, including this match. This match's biggest problem is the same issue I have with some of the stuff coming out of HARD HIT nowadays: these guys are trying too hard to be "legit". Everything was tightly worked, although I'd say it was worked too tightly. Sometimes you need to loosen your guard so the other guy can pull off a really cool hold. Sometimes you need to comically scramble for the ropes to get over the danger that hold puts you in. Sometimes you need to let yourself get tagged and crumple for a dramatic down count. These guys weren't giving each other an inch which, in theory, would make the match more compelling. Instead, it just made the match feel stagnant and dull. Now, the match wasn't all bad. Hashimoto hit a few cool judo throws and even if they led nowhere they were still cool on their own. The finishing hold also looked pretty gross. Outside of that, I really couldn't care less. Thankfully both guys would embrace pro wrestling and become way more interesting only a year after this.

Match Rating: C

Dutchy Fujii JAPAN vs. Sex Inohara (University UWF 1990s)

    God, I haven't talked about student wrestling on the blog in years. Dutchy Fujii JAPAN still wrestles to this day as Great Fuji (and Hareta Kogan) and he's one of the more consistently great amaresu guys on the scene. Sex Inohara, meanwhile, is.... probably an office worker or something! I don't know!! I also don't know the date for this match, and I'm guessing the promotion based on knowing that Fujii was in the UWF group with a young GENTARO. What I do know is both of these guys are way too good at grappling. No kidding, these guys seem to have a better grasp of how to move between holds and apply pressure than the majority of guys working nowadays. The grappling takes up such a short portion of the match but sticks out like a sore thumb thirty years later. Outside of that, this match is a wonderful lesson in arm work. Not really an in-depth lesson, but instead one of those where the professor just puts a bunch of information on the board and leaves you to note it all down as fast as possible. Fujii works Inohara's arms in 1001 different ways, from stomps to kicks to wrenches to holds. Also, you may have noticed from the use of the plural form, but Fujii actually works over both of Inohara's arms rather than just one. Might that be an accident? Maybe, but I'm giving Fujii the benefit of the doubt considering he works each arm for an almost equal amount of time. Inohara gets a few openings to fight back with stereotypical 1990s juniors offense, but match is really all about Fujii and his addiction to arm work. If you like arm work, you'll probably find something to enjoy in this match. It's not really anything crazy as a whole but it's generally pretty fun and I'll always be impressed by the talent some of these guys had.

Match Rating: B-

The Great Zako vs. KEITA In THE House (Wolf Star Produce 03/03/2019)

    Great Zako? On nationally syndicated television??? Amazing. This is included on the first episode of Kacho Fugetsu's TV show on Sky PerfecTV. Keita comes out wearing a Kick-Ass mask, blue flannel, LWO sleeveless shirt, jeans, orange kneepads, and fuzzy boots. Not the best Keita gear, but I do have a soft spot for it. This is a "Singapore Cane Showdown", which you may think implies that only Singapore Canes are legal, but that would be wrong. It's really just a hardcore match, but I don't mind because Keita and Zako are awesome bizarro brawlers and I enjoyed this a good deal. You're never going to see these guys do "perfect" wrestling against each other. The basics of their matches are usually at least a little rough (and they were rougher than usual here), but there's so many compelling spots and segues that it doesn't really matter. Keita throws great punches and Zako sells them by going "GUAGH" and shaking a bunch, which somehow really works for me. Zako also slams a bag of assorted metal objects onto Keita's head which probably hurt like a bitch to take. Very few pairings in wrestling give you the chance to see one guy try to hang another with a water hose, only to follow it up with the Shawn Michaels forearm into kip-up combo. This is a match that, like basically all of their other singles matches, breaks a lot of unwritten rules of wrestling, but the blood, plunder, and genuine heart of the match do an incredible amount of heavy lifting. Is it their best match together? Hell no!! This is only a shadow of the UEW classic, but the shadow of a masterpiece still cuts an imposing figure. I'm also only just now realizing this is probably the only match they ever had in an actual wrestling ring. God bless.

Match Rating: B

Hiroshi Itakura vs. Akio Kobayashi (Kitao Dojo 02/21/1995)

    No ropes on the ring; this is like Bloodsport if it was good. Kobayashi is out here in a sleeveless gi. I can't decide whether it looks really cool or really lame. Probably somewhere in-between. Itakura meanwhile looks like 1990s Kota Ibushi, which, in a way, he kinda was! Y'know that rant I went on a little further up for Sato/Hashimoto? This match is exactly what I described as good shoot style there. Kobayashi works like a karate Kim Hyun Hwan, throwing a lot of really pretty kicks that only land half of the time but make gross audible connection when they do. Itakura is on the back foot anytime Kobayashi is able to chain together some kicks, but he does a damn good job of turning the tide with some pro wrestling bombs. The feint into a leg sweep he pulls out is really incredible. There's such a great sense of shifting control, each guy getting his moments to shine while building up the intensity towards the big finish. Super fun match, a damn shame it only went four minutes even if that runtime felt very fitting.

Match Rating: B+

Saturday, June 29, 2024

Spitball Reviews #1

     (Written by jom)

    I still don't feel like reviewing Onita Pro (I've been way too busy with RL stuff to commit to watching a full show on my own while taking notes) but I do feel like writing. I also don't want to write in my usual "half recap, half breakdown" style. Instead, I'm just gonna write down some thoughts on random matches I've watched recently and call it a day. The series is called "Spitball Reviews" because the reviews are small and I'm shooting 'em out malformed and at high speeds. Will they be good? Hopefully!!

KING vs. Cosmo Soldier (KAGEKI 12/23/2009)

    KING is a pretty awesome lumbering masked heavyweight doing a blend of sumo and power moves. He starts the match by doing a tsuppari rush, sending Cosmo into the corner and himself into my heart. Cosmo meanwhile is a 10,000 IQ worker who does some gritty leg targeting before KING really starts owning him, leading Cosmo to abandon the leg work and morph into a really compelling junior-in-peril. There's a lot happening in the match considering it only goes nine minutes. The finish does feel abrupt but in a really violent way, like a fist fight ending with one dude breaking the unwritten "no grappling" rule and putting on a rear naked choke. Am I sad about us not having the alternate version of this match where Cosmo just does really vicious leg work for the entire runtime? A little!!! I'm still happy with what we got though.

Match Rating: B

Ni Hao vs. Makoto Saito (WYF 09/13/1998)

    Wrestle Yume Factory in a random field! Ni Hao's awesome theme gets cut off because of technical issues and he just jogs to the ring as the fans clap for him. Around this point in Japanese wrestling, it was pretty commonplace to see traditional junior vs. hybrid junior matchups, so it's cool to see the pretty rare hybrid junior vs. shoot junior matchup instead. Ni Hao is half a year into wrestling and already one of the coolest wrestlers ever. He's damn good at picking apart Saito here, constantly going for limbs and working over different parts of the body hoping for one to give out. His throws also have an insane amount of snap to them, and they all look dangerously close to putting Saito in a wheelchair for the rest of his life. Saito eventually taking control with big bombs like a springboard double foot stomp feels perfect for this type of pairing since Ni Hao, by virtue of being a CAPTURE guy, is much more susceptible to cutters and drivers than he is to grappling. Ni Hao and Saito keep the intensity going from bell to bell and end the match right when they need to. Nothing that would blow you away but still a lot of fun. God I love Ni Hao.

Match Rating: B

Macho Pump & Masao Orihara vs. Sabu & MIKAMI (Michinoku Pro 10/16/2003)

    MIKAMI and Sabu teaming up feels like the bump freak equivalent to when a famous red ranger would appear in a newer Power Rangers series and work with that team's red ranger. We need to get a bunch of other bump freaks together with these two to do the wrestling equivalent to "Forever Red". If we're to continue this comparison, Masao Orihara is Lord Zedd as he is the fucking devil, throwing lots of unprotected chairshots to MIKAMI's head and hitting gross double stomps to his ribs. At some point he seems to break MIKAMI's nose and MIKAMI bleeds all over his white mesh shirt. MIKAMI, for his part, is an amazing seller, doing a great job of stumbling and ragdolling for all of Orihara's offense like he's suffering from intense blood loss. Macho Pump is fun enough as a little goon mostly there to support Orihara and hit one or two moves of his own (which are just moves stolen from The Rock). Sabu and MIKAMI do get some points to run wild and hit all of their cool moves, with Sabu throwing a chairshot at Orihara as revenge for his new friend's gruesome beating. I came into this hoping to see Sabu and MIKAMI doing tons of crazy spots in a big car crash of a match. Instead, this is the Orihara and MIKAMI show, and both guys do a great job stiffing and selling respectively so I still thought this was great. Hopefully more Sabu in Michinoku crops up where Sabu and MIKAMI get to go full chaos mode like I originally hoped for.

Match Rating: B+

Hiroshi Itakura vs. Ryuma Go (Oriental Pro 09/12/1992)

    A real baptism in blood. Itakura takes on his mentor as part of a trial series of matches to prove Itakura has what it takes to be Oriental Pro's eventual top guy (Oriental Pro would die before that could ever happen). Ryuma Go decides Itakura needs intense brain damage to take on this role so he spends the entire match hitting no-hand shoot headbutts. No kidding, Go throws at least 50 skull-cracking headbutts, with Itakura getting busted open hardway after only the fourth one. Itakura, for his part, responds with equal stiffness in his handful of hope spots, but every moment of triumph leads directly into Go dragging him back to hell. If you've ever seen Masanobu Kurisu vs. Shoji Akiyoshi (specifically the handheld) this match feels thematically similar, albeit Kurisu was a lot more varied and intelligent in his beatdown. Ryuma Go is a dumb man. He's called the "pro wrestling idiot" for a reason. His head doesn't store information. His head is filled with rocks and he will use this rock-filled head to kill his son.

Match Rating: B+

Drake Morimatsu & Yuiga vs. Tarzan Goto & Shinigami (Yuiga Produce 10/30/2004)

    Shinigami and Morimatsu do not exist in this match. They each get one or two moments to show out, but are primarily just warm bodies in the ring rather than anything worth paying attention to. No, this is all about Goto and Yuiga. Goto might be my favorite plunderer of all time. He's so good at grabbing any object within range and turning it into a deadly weapon. He was in prime form here, stabbing and smashing things into Yuiga's head while doing evil laughs and little dances. While Yuiga was mostly selling throughout the match (which she did really well), she took her chances to fight back and ran with them, throwing really stiff strikes and hitting awesome judo throws. Her botched avalanche judo throw on Shinigami looked like it should've killed the man, and honestly turned out much better because of the botch. This is up there as one of Goto's better 2000s matches, and is a real feather in the cap for Yuiga so early into her career.

Match Rating: B+

Wednesday, May 29, 2024

Mumeijuku 08/02/2008

     (Written by jom)

    I'll be honest; I need a break from Onita Pro. Not a long one, but a break nonetheless. I really love the promotion, and I've enjoyed writing about it so far, but at this point, I've done four straight Onita Pro posts. I'm a little tired of writing about it, and I'm sure you're a little tired of reading about it. Luckily, Hasegawa's got me covered.

    If you're reading this and somehow out of the loop, diamond in the rough promotion Mutoha has been doing online sales for close to a year now, after myself and a bunch of other complete nerds practically begged them to start selling matches to foreigners. Beforehand, getting our hands on Mumeijuku/Mutoha footage was extremely difficult, mostly relying on YouTube uploads and the rare case of someone getting their hands on a DVD release. However, through Hasegawa (an editor with ties to Mutoha along with other indie promotions), we've finally been able to get direct access to a plethora of footage (mostly from Mutoha, but also a lot from indies spanning four decades) we would've never seen otherwise.

    I've been meaning to write about some of the footage I've gotten from Hasegawa for a long time. Sadly, the beginning of the online sales coincided with my complete loss of motivation for blogging, and I only really got that motivation back through having a focused project in the form of the Onita Pro reviews. I'm back in the zone though, and Hasegawa just started selling this event, so I thought what better show to cover. This is only the fourth show in the promotion's history, back when it was still called Mumeijuku, and the card is absolutely stacked, so I'm excited to dive in.

    One last note before getting into the pontificating. If you have any interest in this event, or would be at all interested in purchasing some of the hundreds of matches Hasegawa has made available in the last year, you can contact him here. I'll be avoiding discussion of match finishes for this post in case this inspires anyone to actually get the show themselves. Mutoha is easily the most interesting and consistently great promotion in the world, and any purchases you make go directly towards supporting the promotion. They've been going through rough times financially and only plan to run one show this year, so show some love and maybe we can convince them to run one more. That's all the begging from me. Onto the review!

Daisuke Kamata vs. Leonardo Takatsu

    Leonardo Takatsu? Cool guy! I've seen maybe two full Takatsu matches in my lifetime along with clips from Occupation, but he's always seemed like a worthwhile judoka. Meanwhile, I've never seen a Kamata match before. I've definitely got a few, but I've just never sat down and watched them. All I actually know about him is that his retirement match against Syuou Fujiwara is apparently amazing. That's really all I have to say about either guy.

    Similarly, I have very little to say about this match. It's a fine match! Just not in a particularly interesting way

    Kamata brings very little to the table here. He works this like a young boy (he's only two years into his career and has only worked 10 matches before this, so it makes sense), throwing kinda worthless forearms and doing very basic grappling. He also initiates a lot of strike exchanging, and I grew tired of that pretty quickly. However, Kamata's basic grappling is still good, and Takatsu does a damn good job of making the grappling a lot more interesting. He works almost like a rookie different style fighter, rough around the edges when it comes to execution but still able to do a lot of really fascinating work. His leg picks and hold transitions in this match are all great, and he does some nice matwork throughout. He also throws some really loud chest chops, so that helps make the constant strike exchanges more bearable.

    As a whole, this was a solid outing. I wouldn't say this is something you should go out of your way to see, but Takatsu's definitely someone I'm going to need to keep more of an eye out for.

Match Rating: C+

Hideya Iso vs. Kosei Maeda

    Now this has a lot of potential. Here's two of the founding fathers of Mumeijuku, battling it out for the first time ever. Iso is a real mystery. I have no idea how he actually got into pro wrestling, who trained him, or even when he first debuted. The first Iso appearance we know of is in a tag match on a Bungee Takada produce (which Hasegawa recently posted to YouTube! You should watch it, the match is great). His second appearance, and I'm not making this up, is in the main event of an Onita Pro show in Korakuen Hall. Sadly, we won't be getting to cover that show as it was untaped, but I've seen a photo that confirms he was there. I also know he was originally affiliated with a group called NCL (couldn't tell you what that stands for). One day, I'll actually start asking around to find out who Iso is and how he started his career like that, but for now, we're all in the dark.

    Maeda, meanwhile, is a lot more of an open book. He's one of those guys who you could find pretty much everywhere on the indie scene in the 90s and 00s. He used a ton of masked gimmicks (including all of the Tokai Bushidos) and tended to do fun juniors work. However, according to people like GENTARO, Maeda's greatest happiness was found doing visceral matwork wrestling as himself. Considering that, it's no surprise that Maeda is considered just as vital to the Mumeijuku/Mutoha ethos as Hiroshi Watanabe. Those two were the architects of the in-house style, a style that persists to this day, and Maeda was the staunchest defender of the deliberate grappling and patient flow of the promotion's marquee matches. He's someone that secretly stood head and shoulders above the majority of the wrestling world in terms of pro wrestling IQ, and Mumeijuku was the one place to give him a chance to show that off.

    This match feels special. 

    It's weird, because as I mentioned at the start, I came into this with the belief that the match had a lot of potential. I already knew they could deliver, and that they most likely would. And yet, I still didn't set that bar high enough, because this match clears the bar by a mile. From the first time Maeda and Iso lock up, there's a magic in the air. A feeling that these two fully understand what to do, that they subconsciously have already planned this match out beat for beat. That's what this match kind of feels like. It's natural, but in a perfect sense. At no point do I watch this match and feel like I'm watching pre-planned spots, but everything just goes so well that I almost can't imagine it being anything else.

    Mumeijuku's ideology, at its core, is human struggle. It is a battle of the body. It is a challenge to see how far the will can guide the vessel, and how much one will can endure being battered by another. It is an ultra-traditionalist view of professional wrestling, one that relies almost exclusively on the ability of the wrestlers to convey pain, struggle, and fortitude entirely through physical combat. This match is Mumeijuku. Every hold is wrenched, and every counter is tight. Everything in this match is a struggle. Nothing in this match is earned without effort. Iso and Maeda grunt and pull and rip each other apart on every hold, every transition, every single little moment. It's all a fight.

    There's a moment pretty early on that feels like a strong statement of what the match is as a whole. Iso, in an attempt to take control quickly, goes for a double leg takedown. It's an easy way to gain a strong foothold, and it's the type of move that you'd see executed effortlessly in a lot of matches. Iso does this when Maeda is still at relatively full strength, without being stunned or inundated in the slightest. As such, Maeda punishes him for this, first simply shutting down the takedown attempt, then carefully twisting Iso's body around, before finally locking in a deep side headlock. It's a strong mood-setting moment for the match. Nothing either man does in this match will be done with ease or without backlash. If you want to accomplish anything, you have to fight. You have to create opportunity rather than hope for it. You cannot hope to win a battle without putting yourself through one.

    I tend to avoid talking about professional wrestling philosophy and things of that nature because it feels like a slippery slope. Simply observations turn into grandstanding, which turns into making a fool of yourself. It's not hard to start off with a genuinely good point and lose it in a subconscious attempt to create something bigger than the point itself. I'm fully aware of this. I still think this philosophy talk is incredibly fitting and important here though, because I don't know if I've seen many other Mumeijuku matches that feel so representative of the promotion's philosophy, as well as why I enjoy said philosophy so much. Off the top of my head, GENTARO/Watanabe and GENTARO/Arai are the only matches I can think of that truly fit the bill. Maeda/Watanabe from the first Mumeijuku show ever is within the realm, but this feels like such a strong piece of work that it blows that match out of the water.

    I feel almost uncomfortable giving this match the grade it's getting. This is the second match on a five match show. This is a match I've only ever seen once. It feels wrong to give it a score this high. Truth be told, part of me wants to take that last step, too. I'm not going to, because I need to give this at least one more watch a few weeks from now when I've cooled down on it. At that point, if my feelings remain the same, I'll probably pop back in here to make the appropriate change. Regardless, what a god damn match. What a god damn match.

Match Rating: A

Daisuke Masaoka, Shun Mizuno, & Kazuma Nishi vs. Shota, Masashi Takeda, & Kazuhiro Tamura

    So... where do we go from here? How about Tokyo vs. Aichi BITCHES?! This is a STYLE-E vs. DEP match, and if you read those two promotion's names and got excited, congrats! You are one of the probably twelve people that would pop for that. I popped for it though, and that's all that matters to me. 

    For everyone that has a life, STYLE-E was the pro wrestling promotion started by all of Kiyoshi Tamura's trainees in the early 2000s. A lot of staple indie guys of today's scene got their starts there, primarily Tamura trainees like Masashi Takeda, MJ Paul, and TAMURA (Kazuhiro, no familial relation to Kiyoshi), along with guys like Shota who just went through the pro wrestling training aspect of U-FILE CAMP. Nobody seems to actually know who was running the U-FILE pro wrestling classes when Shota trained there, but timeline-wise, my bets are on TAMURA and AKINO. 

    Meanwhile, DEP (full name Daiwa Entertainment Pro) is a promotion started a few years after STYLE-E based in Aichi. Lots of the more popular Aichi workers nowadays spent their early years in the promotion, including Michio Kageyama, Daisuke Masaoka, and Toru Sugiura, just to name a few. Mizuno and Nishi are two guys that also got their starts in DEP, albeit neither of them stuck around in wrestling for long. This is actually the first time I'll be watching either of them, and considering Aichi seemingly had a machine printing out good wrestlers like clockwork around this time, I'm excited to see how they fare here.

    God, this match rocks. Really, it's perfect way to follow up the last match. Instead of trying to match Iso/Maeda in Mumeijuku-ness, these six stick to what they know best: super high energy juniors work. This is easily one of the most accessible Mumeijuku/Mutoha matches I've ever seen. The DEP guys and the STYLE-E guys have prebuilt heat simply from representing two different promotions, and they do a great job of maintaining that heat while keeping everything moving at such at fast pace.

    The DEP team really show out here in a big way. All three do a great job, all in different ways. Mizuno is a pudgy rookie and he works exactly how a pudgy rookie should work: lots of yelling, lots of spears, and lots of diving headbutts. It was one diving headbutt, but considering how low the roof is in Nishichofu, that's still a lot of a diving headbutt. Nishi is equally impressive, coming in with blatant Masaaki Mochizuki ripoff gear and working like a guy that studied Mochizuki tapes without actually learning karate (but in a good way). He throws a bunch of hard kicks and lets loose with some big forearms. He's probably in the match the least, but I appreciate everything he brought to the table. Masaoka is easily the star of his team though, and maybe the whole match. As someone that's really only see Masaoka working as a deathmatch guy, seeing him do lightning-quick juniors work with full commitment and perfect execution is pretty stunning. He's blatantly inspired by TAKA Michinoku, and honestly? If TAKA ever brought him into K-DOJO as TAKAcito, I'd buy into it. He feels like the next coming of the guy, and does a ton of really awesome work outside of the TAKAism too, like a wild sliding knee strike and a beauty of a moonsault.

    The STYLE-E team is equally impressive. Even only three months into his career, Shota already has pro wrestling down to a science, hitting everything so smoothly and positioning himself perfectly for every spot he's involved in. To be this dependable of a hand with such a short amount of time as an actual wrestler is absurd, but of course Shota's the one to fit the description. Tamura and Takeda are both in the zone just as much as Shota is. They're rattling off their respective spots like nobody's business, and Takeda even gets to pull off some new moves, like a weird double underhook powerslam I've never seen him do before or since this match. I guess he decided to leave it in the workshop after this night. It was a cool move though, so he should bring it back. The best work the STYLE-E team does in this match is easily their tandem moves though. The three have a great sense of chaining moves together, and even hit the KDX pose with the STYLE-E hand sign. If you're gonna be a trio of dominating juniors workers trying to break down a team of plucky upstarts, you might as well take lessons from the best of the genre.

    I was ready for this to be a pretty good match. A decent follow-up to the potential classic that happened before it, mostly worth talking about because of how fascinating it is to see FREEDOMS main eventers Takeda and Masaoka squaring off before either of them were even in the deathmatch world, let alone six years before they'd face off in their current home promotion. However, this really overdelivered, and helped to reset the show as a whole. A vital match for the card, and a kickass match on its own.

Match Rating: B+

Ken Kataya, Bungee Takada, & Fugo Fugo Yumeji vs. Diablo, Kaoru Nemoto, & Kazuhiko Matsuzaki

    From six juniors to six heavyweights. We're pulling out the big guns here, as trio of general good guy attitudes Kataya, Takada, and Yumeji take on the dastardly Diablo, Nemoto, and Matsuzaki. Is Matsuzaki that evil? I don't feel like he usually is, but he's teaming with two notably evil guys here. Maybe he's moonlighting as a bastard. I think I've talked about everyone in this match before, so I'm not gonna do it again. Just know I think all six of these guys are cool, and this match is, on paper, pretty sick.

    Paper reflects reality, because this match is, in fact, pretty sick. It's incredibly "heavyweight" styled wrestling, so how much you enjoy this match probably depends on how much you enjoy that type of work. I've somewhat grown tired of the style over time, but these guys keep it interesting and do a lot more work than just heavyweight stuff, so it keeps me entertained throughout the runtime.

    The heel team is pretty awesome here. Nemoto is the weakest link, throwing some not good hammer fists and being a little underwhelming at first, before throwing a couple good punches and reeling me back in. He probably does the least outwardly interesting work of the three, but his work is still consistently solid and he's a nice addition to the team. Diablo is the main bad guy of the three and lives up to that position well, stomping and kicking Takada's arm and constantly bending the rules in his favor. He also has a real nice lariat and he hit it a good few times in the match, so I was happy. Matsuzaki is the highlight of his team though. Matsuzaki is kind of the ultimate reliable hand, working for over thirty years without losing much of a step. All of his execution is crisp, and he knows exactly when do what he does. He wrestles like he's got eyes all over the ring, and this was another textbook performance from him. He also throws really awesome strikes so that definitely helps. 

    The faces also contribute some great stuff here. Takada spends most of the match getting his ass kicked, but he gets a few opportunities to fight back, throwing some nice kicks and just generally doing good work. Kataya is a little rougher around the edges, but he's got some nice fire and his bigger bombs all rule, especially his piledriver. Fugo is definitely the most notable guy from the face side of the ring, entirely because he only comes in to hit big moves and be cool. His house of fire spot in the match entirely consists of him throwing headbutts and hitting backdrops. There's not much else to say. What more could you want?

    I think that this is definitely a step down from the last match. While the last match started strong and kept escalating to bigger moves and spots, this match was just generally solid for the entire runtime. I did enjoy all of the work in the match and I'm never unhappy about getting to see guys like Matsuzaki, Diablo, and Fugo, but it wasn't anything you'd need to see.

Match Rating: B-

2/3 Falls: Shigeo Kato vs. Hiroshi Watanabe

    The main event is here. On one side, you have Hiroshi Watanabe. The ace of Mumeijuku. The king of the style. The bastion of everything the promotion stands for. On the other, Shigeo Kato. Another person that has strong feelings for more traditional wrestling, but in an entirely different sense. Kato is a heel down to his bones. A man who embraces the villainy of old. If Watanabe is the last believer in the classic Japanese style, Kato is the final follower of Ric Flair-esque territory technical heel work. In a way, there's no two men more similar in the Japanese indie scene at this point than these two. And at the same time, they couldn't be any more different.

    The match reflects this pretty damn well. Kato and Watanabe both stick to the essentials of pro wrestling, taking weapons from the arsenals of the 60s and 70s, while still feeling like entirely unique individuals. If Iso/Maeda was a battle of physical endurance, then this match is a lot more concerned with mental fortitude. Rather than being a back and forth contest of two men trying to pick each other apart, this match is all about Watanabe's will to survive Kato's onslaught.

    Kato is a total bastard in this match. Early on, he's cheating at any and every opportunity, raking and gouging the eyes while going for cheap shots and quick tricks. The earliest lockup in the match ends with Watanabe against the ropes and Kato raking his forearms across his face, and that kind of petty work just never goes away. Kato, all throughout the match, kicks at Watanabe's face. It's never really one big moment when he does it. Instead, they all happen right before or after a more notable spot, or as a passive action in-between two larger actions. They don't do a ton of damage, nor does Kato probably want them to. They hurt just enough to pester and frustrate Watanabe, to drive home who's in charge.

    Because of all those little bug bites, Kato's real stingers feel much bigger. When Kato starts drilling Watanabe with piledrivers, it's not just a noteworthy moment because the piledrivers look great. The piledrivers are exclamation points at the end of a long paragraph of torture. Torture that, as the match goes on, becomes more and more targeted. Kato goes for the leg pretty early on, but somewhat abandons that target to instead go for every part of Watanabe's body. After the first fall however, Kato's mentality changes, and he very quickly starts shooting for Watanabe's left leg. There's a ton of super creative work here, from some awesome rule-bending involving Watanabe's boot to Kato's toe kicks transforming into shin kicks. The bombs of the match also morph into leg targeting. There's one spot on the outside of the ring that I really wish I could talk about, but it's the type of moment you just have to see for yourself. It's been a long time since I've seen a spot where borderline-parodic screams of pain like the ones Watanabe let out feel entirely earned.

    Speaking of Watanabe, what a guy. In the face of Kato's rule-breaking and disrespect, Watanabe stands firm on his beliefs. He fights back with incredible displays of athleticism and conditioning, tight submission work, and a fiery spirit. There's something incredibly endearing about Watanabe's work. I've heard friends describe him as a poor man's Inoki, and I don't think that's entirely inaccurate, although it certainly has some negative connotations to it. Watanabe is, at his core, an Inokiist. Not in the Twitter buzzword kind of way, but in the real kind of way. He's much closer to Yuki Ishikawa than he is to Kazuyuki Fujita. Watanabe is a firm believer in the power of fighting spirit, of standing your ground in the face of insurmountable odds and never saying die. It's a goofy spot, but every single time I see Watanabe get into his "take a swing wise guy" stance, I get the biggest grin across my face. Watanabe fights for a professional wrestling that doesn't exist anymore, and Mumeijuku is his only refuge to embrace that wrestling in full.

    This match isn't perfect though. I have some critiques, albeit not strong ones. The first fall of the match, while really good, does feel a little loosely worked, especially compared to Iso/Maeda. The finish for that fall also comes pretty abruptly, and I'm not sure if I love that abruptness (the crowd seemingly agreed with my mixed feelings based on their response to the fall). The second fall is pretty much perfect to me, so I have nothing to say there. However, I do think the third fall ever so slightly betrayed the previous one. I understand why it's worked the way it is, and I do think it's still really good, but if the execution had been slightly different, I'd be a lot higher on it. Also, I actually enjoyed the way the match ended, although I already know some people who have issues with it.

   Overall, this match, even with those faults, was great. Kato and Watanabe tapped into the pro wrestling they excel at, and they both played their roles incredibly well. The two have a rematch a few months later, and I'm praying that Hasegawa is able to unearth that show in the future. Just based on this match, I know they've got it in them to really craft together something monumental.

Match Rating: A-

Tuesday, May 21, 2024

Onita Pro 09/29/1999

   (Written by jom)

    If you look about an inch up, you'll notice an actually good photo for once! I've been trying to find pictures from these Onita Pro shows for a while now, and I've finally found one. Of course, this isn't actually a photo from the show I'm talking about. It's from an untaped show ten days before, because Shu Pro's magazine archive doesn't have the magazine covering this post's shows. Also, I already know I won't be finding any more Onita Pro pictures for the rest of 1999. Damn you BBM and your incomplete archive. Onto the review!

    Actually, not onto the review just yet, because this show starts with the FUNERAL OF GREAT NITA. This show is only a month after the Nita/Muta deathmatch, so I guess Nita is actually dead after that match? A little slideshow plays of Nita being a freak and facing guys like Mr. Pogo, before cutting to the ring which has Great Nita's coffin in it, a single spotlight shining down onto the jet black tomb. The people are silent for a 10 bell salute, break out into Great Nita chants afterwards, and then the segment ends. No emerging from the casket, no jokes or interruptions or anything. Nita is DEAD in pro wrestling canon. What a way to start a broadcast.

Chain: Rey Pandita vs. Animal Welfare Association Satan

    For one final time, I beg to be enlightened: who the fuck is Rey Pandita? You can probably guess from the way I wrote that, but this is the last ever appearance of Rey Pandita in Onita Pro. I couldn't even try to tell you why that is. All I know is that his name doesn't appear on a single card after this. Maybe he was dragged to hell considering his final match is a chain deathmatch against SATAN! This is the same dude from the last show who turned on Pandita and joined up with the Hayabusa clones. Is Onita trying to make some sort of political statement here? He's created a character equating an animal welfare association to the devil, and has made him explicitly heel. Does Onita have heat with PETA? Did they try to make him Get The F Out? I have a feeling even Onita wouldn't be able to answer these questions.

    Yeah, this match was fucking bizarre. It's three minutes long and still joined in progress. Pandita and Satan botch half of the moves they go for. The other half aren't interesting. Both guys keep tripping over the chains and there are multiple points where they almost injure themselves. It's a complete mess.

    There's actually one spot that's really cool, one that I've thought of before that could be a great tide-shifter for an actually serious chain match. Pandita goes for a dive without realizing the chains are wrapped up in the ropes, and on landing, his arm nearly gets ripped off. It's an incredibly gross and dangerous spot to pull out in a sloppy worthless comedy match like this, but god bless Mitsunobu Kikuzawa (I am CERTAIN that it's him now) for committing. Of course, When Satan goes for a dive right after, Pandita immediately gets up and throws him off the top. The cool wrist-breaking spot doesn't actually matter. Nothing matters in this match.

    Pandita wins after pantsing Satan and immediately school-boy'ing him. He then tries to steal Satan's shoes or something, I don't know.

    God speed you, Rey Pandita. 

Match Rating: Rey Pandita

Yusaku & Daisaku vs. Takashi Sasaki & Fushitori Karasu

    Here's the show's obligatory DDT offer match, this time including the fresh-faced Karasu! He debuted on the last show in a god-awful tag featuring the two guys in this show's opener and another Hayabusa clone who will never appear again. He's teaming with Sasaki, a man who redeemed himself with an amazing tag last time, and they're taking on the Shimoda brothers. We haven't seen either of them since the first Onita Pro show, where both were mentally tortured by Rey Pandita. Hopefully they can do a better job this time around.

    And they do! Kinda. Maybe? I don't know, this was really just a match. The Shimoda bros are cool here though. Yusaku is a big mean bully, and Daisaku... never actually gets to do anything. I think he does an arm-wringer to Karasu once and that's all we see. But still, Yusaku is here! I like Yusaku! Let's go Yusaku! He's definitely not as good as he'll get in the future (and he does a stupid DDT no-sell spot with Sasaki), but as a guy with less than two years of wrestling under his belt, he's awesome. The highlight of the whole match is him killing Karasu with a lariat.

    Speaking of Karasu, let's talk about that bird freak. He's not very good. A lot of his basics are nonexistent, and he botches about as much as the two guys in the opener did. At the same time, I'm starting to see the vision with Karasu. Sure, he botches a lot, but man, he's great at dying. He hits an insane plancha on Yusaku which nearly sends him into the bleachers ribs-first. He goes for a diving splash and almost dies from spiking himself on his head. He also sells like a ragdoll, with lots of stumbling and crumbling, and he loves to go entirely still on the mat like he's been paralyzed. Watching Karasu is like watching one of those videos where a guy is walking on a rickety bridge across a canyon. You know that he probably won't actually die, but with every little gust of wind, every snappy swing of the rope bridge, you can't help but believe that you're about to see a death. Karasu puts a great deal of fear into me because one day he's gonna bump and not stand back up. And, in a way, that's more compelling than most other wrestling.

    Takashi Sasaki is also here. He does some kicks or whatever. Yusaku wins with a Yusaku Clutch (the Batista Bite). I know I just talked a bunch about Karasu's strangely engrossing work, but this was still a generally nothing match. It wasn't bad, but I wouldn't try to recommend it to anyone.

Match Rating: C+

Miss Mongol & RIE vs. Misae Genki & Yoshiko Tamura

    Onita Pro cards are incredibly predictable. Following the DDT offer match, we are given the obligatory joshi match. This has roughly been the format for the last three shows, and it will probably be the format for the next ten. I don't have any complaints, but I do think it's funny that Onita had a very clear template for all of his shows. This is the first show since the start of the series to not feature an FMW joshi reunion tag, and instead just a straight up normal wrestling tag. I say good to this, because the joshi reunion tags became stale fast. Mongol and RIE are both good. Genki and Tamura are also both good. I have a feeling this match will be good. 

    The results are in: it's good! Well, good enough at least. A fine little match here. RIE is by far the best part of the match, entirely because she fills the roles of victim and fighter very good. She does a good job of selling for Tamura and feeding for all of her spots, and works nicely with Mongol during their tandem attacks. However, on offense, RIE also delivers the goods, hitting a pretty nasty diving knee to the back of Genki's head, and generally moving at a great speed for all of her attacks. She's the lifeblood of the match, since everyone else is just intent on coming in and hitting moves without much care.

    Genki is the best of the other three, simply because she's big and hit big wrestler moves like chokeslams and really loose backdrops. Tamura also hits cool moves like the cutter. Mongol is mostly non-existent but does hit a nice STO. I feel weird just listing moves here but I don't know what else to say. These three mostly exist to hit moves. Tamura sells alright and Mongol sells well in the finishing stretch, but really, there's not much else going on.

    Genki wins the match for her team with the G-Driver. Again, this was fine. I feel like the way I wrote about it might make you think it's not good. It is! It's just incredibly surface-level and unambitious. It filled its spot on the card well enough, but it also never tried to excel in that position. It was a match that happened, and, in a way, that's a fate worse than being outright bad or bizarre. I will remember Pandita vs. Satan a year from now. I'm already having trouble remembering this match while finishing the write-up.

Match Rating: C+

Shigeo Kato & Shooter #2 vs. Exciting Yoshida & Sanshiro Takagi

    Kato! Wow, I had no idea he would ever show up in Onita Pro. Kato is probably the biggest victim of WYF losing a semi-regular timeslot on Battle Station, because he's generally just a solid enough worker up until 1998. Around the start of 1999 though, Kato becomes this annoying little chickenshit heel, beginning his slow transformation into the Japanese indie Ric Flair. This is late 1999, so I have some expectations that he's already gonna be tapping into that role. He's with Shooter #2. I have no idea who this is. He's wearing the usual Shooter gear, except with a black Thrasher shirt on. I guess he likes skateboarding on his spare time or something, I don't know. Takagi and Yoshida really need no introduction; I've talked about each of them at least 3 times now.

    Within 10 seconds, I realize that the referee is Yasuki Shino, the representative of NEO and one of the main heel figures in DDT around the time. I realize this because he does the fastest pinfall count I've ever seen that Takagi just barely kicks out of. I am now a happy man, because this is complete bullshit and I love complete bullshit. There's lots of awesome little moments with referee Shino being the most biased man alive, like when Shooter has Takagi in a weird camel clutch thing and Shino steps on Takagi's fingers as casually as possible. Shino is also carrying around a taser for the entire match, and any time Yoshida starts getting feisty on the apron, he walks over and starts waving the activated taser at Yoshida. It's all so stupid and such an egregious example of a referee being a biased piece of shit. I love it so much. Very rarely do I get to see Tirantes-ism in Japanese wrestling.

    In terms of the actual wrestling, there's not much to talk about. Kato does some nice work, hitting a beautiful dropkick along with some deeply American moves like the Mr. Perfect neck snap. Yoshida's appearance halfway into the match has him spamming headbutts which is pretty awesome. Shooter #2 sucks, but he's also not in much. Takagi is probably the best worker overall, and gets to show his stuff with a really nice dropkick of his own. The highlight of the match, though, comes right near the end. Shino goes for a taser shot on Takagi, but Takagi dodges, making Shino accidentally tase Shooter. Takagi then goes for a stunner, and Shino botches it in such spectacular fashion that it really needs to be seen to be believed. 

    Takagi wins right after this with the Sanshiro Stunner 2000. I thought this was a pretty fun bullshit match. The match started to lose steam near the end (the complete silence from the crowd seemed to confirm we share that sentiment), but the finishing stretch was awesome in a car crash sort of way. Hopefully Shino reappears later on in the series and causes more trouble.

Match Rating: B-

Atsushi Onita, Katsuji Ueda, & Masashi Aoyagi vs. Nise Onita, Sambo Asako, & The Shooter #1

    On the last Onita Pro show, Nise Onita was sacrificed to the gods by way of an Ueda mauling. Now, he is back again, teaming with regular mauling victim Sambo Asako and the unknown Shooter #1 to face his two biggest victimizers, along with his hero. It's gotta be awful to see your idol teaming up with your biggest enemies, especially when they all have the goal to kick your ass. How will Nise fare in this mental warfare?

    Considering the first thing he does is the Onita jacket throw at a dumbfounded Onita, it seems he may be more mentally resilient than I'd given him credit for. He's certainly not any more physically resilient, because he dies here once again.

    I'll be entirely frank: this is a mostly unnoteworthy match outside of the Onitas. Shooter exists to stop people from losing and then get thrown outside. Ueda and Aoyagi chain together combos and just beat people up. Asako gets about half a minute to shine against Onita, but he exclusively sells and is gone from the rest of the match after this. The Onitas are the stars though.

    This is probably Nise Onita's best performance yet. I've talked before about his talent in emulation, but he's on an entirely different level here. He's selling like Onita would, but he's doing it to 150%. Every single strike thrown his way has him shaking and swaying like a stray dog in December. He writhes around in pain to the extent you'd almost think he's making a joke out of pain itself. He's beyond a tribute act of Onita here, getting extremely close to being a flat-out parody. And yet, there's so much genuine feeling behind all of it. That's probably why I find it possible to believe in it, to find real value in it. Nise may be working as an exaggerated Onita here, but he's still Toshiyuki Moriya, the world's greatest Onita fan, and beyond the hyperbole of the physical motions, there's a feeling of personal reality. Moriya bleeds and cries and screams because he's human, and that humanity is interlaced with his every movement. The passion behind everything he does is palpable, and it takes a performance that could be considered laughable and turns it into something commendable.

    On the entire opposite side of the spectrum, Atsushi Onita is a monster in this match. Just because of his position as the perennial underdog of wrestling, we really don't have many Onita performances you could refer to as monstrous, but I feel like this is one of them. He doesn't bump, he doesn't sell, he doesn't take any sort of meaningful offense. Hell, he outright ignores shots from Asako and Nise at different points. He's fully in the zone beating those two within an inch of their lives. When Asako demands him to get in the ring, Onita responds by repeatedly headbutting him around the ring until Asako can no longer stand. Matched up against Nise, Onita immediately throws the doppelgänger to the floor and piledrives him to hell. The most telling moment in this match is soon after, when Onita punches Nise in the head over and over while Nise is on the apron, leading Nise to collapse back to the floor. Onita has always portrayed himself in the ring as a man who lacks the abilities of his peers but makes up for it with a mountainous amount of spirit. It's important to pay attention to the phrase "peers" though. Onita is weaker in ability compared to guys like Tenryu and Choshu, but so is everyone else in the world. Onita is still one of the strongest wrestlers on the planet, and this felt like a declaration from him of the pecking order in Onita Pro.

    The match ends with Onita hitting a powerbomb on Nise, followed by a strike combo from Ueda, before Aoyagi finishes him off with a spinning heel kick. A fitting end to an impassioned performance from Nise. As a whole, this isn't really worth going out of your way to see. A lot of the action wasn't particularly enthralling, and 2/3rds of this match didn't inspire anything in me (even if I usually love Asako and Aoyagi). Still, the Onitas carry this into being a match I'd still call good, and if you think their performances sound at all interesting to you, I think you might enjoy checking the match out.

Match Rating: B-

Falls Count Anywhere Street Fight Death: Atsushi Onita, Mitsunobu Kikuzawa, Nobutaka Araya, Sambo Asako & Shigeo Okumura vs. Dr. Hannibal, Dr. Luther, Ichiro Yaguchi, Mr. Pogo & Shoji Nakamaki

    After four months of battles and bloodshed, the Tenryu threat has been eliminated. Now, Onita must move towards the future by going to war with a face from his past. Mr. Pogo leads the new charge of enemies into Onita Pro (all four other guys on his team have already fought in Onita Pro) to try and defeat his greatest rival. This is the biggest match in Onita Pro yet, with ten people in total facing off. Also, this is the first Onita brawl to have no object-based stipulation. There's no barbed wire ropes, no explosives, nothing. It's just a classic falls count anywhere brawl.

    This is probably the main reason why this match is my least favorite Onita Pro main so far. There's absolutely more to it than that, and this is still really fun, but comparing this match to everything else feels almost unfair. I feel like this match almost has a "too many cooks" kind of problem. There's so many guys trying to do different things that it goes beyond chaotic into feeling scattered and way less thought out. The loss of such a demanding figure like Tenryu also makes the heel group feel a lot less focused. Pogo is a good addition to the match, but he isn't trying to lead the charge or anything like that. All Pogo really does is concentrate on Onita, and for that matter, he mostly gets his ass kicked. Really, the only person I want to note from Pogo's team is Nakamaki, who sells like a motherfucker as usual. I feel like I haven't given him his flowers for his work in these matches, but really, he's a vital part of the formula, and he deserves his credit as a guy that bumps and sells big while also throwing a bunch of awesome headbutts.

    The face team, sadly, is just as unnoteworthy. Okumura and Araya hit a cool superbomb/back suplex combination at one point, and that's really the only notably good thing either of them did. Kikuzawa and Asako barely ever show up on screen. This brawl is entirely focused on Onita, which I'm not really against since he puts in a great performance. He comes out with Great Nita half-paint and immediately mists Pogo upon the latter entering the ring. Onita spends this match being incredibly cool and incredibly funny at the same time. In-between the sick reckless brawling around Korakuen, Onita mists every single member of the other team except for Dr. Luther. He even mists Dr. Hannibal through Hannibal's chalk throw. He also does the Great Nita prancing around the ring and keeps headbutting people as he does it. Is this better than his performance in the last match? It's hard to say, since these two performances are so different in purpose and execution. What I can say though is that he didn't mist the entirety of the last match's team, so he gets some points for that here. 

    Eventually, Luther hits Kikuzawa with a liger bomb on a chair, and wins. This is the first time Onita has lost a main event in our series (he lost one earlier in the month on an untaped show), and it's because of LUTHER. Truly incredible stuff.

    I have very little to say overall. Even with my problems with the match, this was still a good amount of fun, and featured a memorable Onita performance. Is it the only thing memorable about this match though? Sadly, I'd say so. For the first time in blog history, an Onita Pro show is going without a single A-rated match.

Match Rating: B

    The decline in quality in Onita Pro main events is starting to worry me a little. I was fine with the second show's main being worse than the first, because that first main was one of the best matches I've ever seen. I was also okay with the third being worse than the second, since I felt that it was more representative of my personal preference for straight-up brawling rather than the dramatic explosion matches. I even understand why this was worse than the third (too many wrestlers to try and pay attention to, the loss of Tenryu). However, I'm beginning to worry this might be a trend, and I may have made a poor choice in committing myself to watch every Onita Pro show ever. I guess only time will tell.

Show Rating: C+